vAVRdisasm is an Atmel 8-bit AVR firmware disassembler. This single-pass disassembler can read Atmel Generic, Intel HEX8, and Motorola S-Record formatted binary files containing valid AVR firmware. vAVRdisasm is capable of a variety of formatting options, and can output directly assemble-able code.
vPICdisasm is a Microchip PIC firmware disassembler that supports the Baseline, Mid-Range, and Mid-Range Enhanced 8-bit PIC cores. This single-pass disassembler can read Intel HEX8 and Motorola S-Record formatted binary files containing valid PIC program binaries. vPICdisasm is capable of a variety of formatting options, including representing data constants in different bases, and can output directly assemble-able code.
vTemplate is a PHP class that is intended to make splitting PHP from HTML a simple and natural task. It has easily understandable syntax that is much easier to use than other template classes. It compiles a template into native PHP code using one PCRE call, thus the parsing is extremely fast. It also has powerful caching and debugging classes to extend the functionality.
validator.py is a tool for ensuring that data conforms to certain sets of rules, called validations. A validation is essentially a schema for a dictionary, containing a list of rules for each key/value pair in the dictionary you want to validate. This is intended to fill a similar use case to form validations in WTForms or Rails, but for general sources of data, not just Web forms.
Vibtoolbox is a set of command line tools for the analysis of vibration and acoustic test data. The interface design used for most of the tools in the package is the standard UNIX filter model. The tools take input on standard input and transform the input in some fashion, and then send the transformed input data to standard output. The tool set also defines ASCII and native binary database formats for the storage of vibration and acoustic laboratory and flight test data.
view3dscene is a browser for VRML (1.0 and 2.0) and X3D, and a viewer for other 3D model formats (3DS, MD3, Wavefront OBJ, and Collada are handled). It supports viewing the scene in the "Examine" mode and walking in the virtual world with features such as collision detection and gravity. Rendering is done using OpenGL. Many advanced 3D graphic effects are available, like mirrors (flat and through cube environment mapping), shadows (shadow maps and shadow volumes), GLSL shaders and more. The program can also convert files from 3DS, MD3, Collada and other formats to X3D and pretty-print VRML and X3D files.