OOOGUI is a dynamic CMS that lets you define your data structure (objects, relations between objects, queries on objects), and lets you create public and private HTML pages to view and modify your content. All of this is done through a WYSIWYG interface. OOOGUI is multilingual, manages role based permissions, and generates PHP and Smarty code that you can customize for your needs. Other features include an easy installation wizard, rich HTML and PHP editors, automatic resampling of uploaded images, automatic flv conversion of uploaded videos, automated site replication, caching of all queries, caching of all resized images, multiple sites with one backend, and creation of pages and navigation through drag and drop. The data model can be modified at production time, and all frontend pages can be regenerated with one click. The frontend pages have inline content administration.
Melon MailServer is a simple mail server emulator for developers. It can emulate POP3 and SMTP services. The SMTP facility receives and stores all the messages sent to it rather than sending them. The POP3 facility allows you to download any messages without authorization. The server is designed to accept all messages for any email accounts. It can be very useful for testing Web applications and other software applications.
ParaJVE is an advanced emulator for the GCE Vectrex game console (created in 1982 by General Consumer Electric). The emulation is mature enough to deliver a rendering close to the real machine, allowing you to enjoy most of the original games (as well as some extra homebrew ROMs). The emulator packaging is self-sufficient: it contains all the files needed to run the whole set of original vectrex games (including ROMs and hi-quality color overlays) and some additional homebrew games. It is perfectly legal for anybody to download, install and run this software, since the embedded ROMs are either public domain or homebrews whose authors gave written permission to include them in the ParaJVE package.
BoxWorld is a puzzle game where the player has to place boxes over special places in order to gain energy to teleport to the next level. The boxes can only be pushed, not pulled, thus requiring ordering of the boxes with caution. If the boxes are put into positions that prevent further movement, the player can start the level over, but loses a life by doing so. There are no time limits, so the player can relax and think before acting. The game features nice graphics, enjoyable music, and 525 increasingly difficult levels. The player must come up with more complex strategies on the later levels, with many more pushes and special tricks in order to place the boxes in corners or long corridors. Sometimes most of the boxes are already placed in the appropriate area, but the player has to replace all the boxes just to be able to move another box and arrange it where it belongs.
usb4java is a Java library for accessing USB devices. It is based on the native libusb 1.0 library and uses Java NIO buffers for data exchange between libusb and Java. It also supports the javax-usb standard (JSR-80) through the usb4java-javax extension. Supported platforms are Linux (x86 32/64-bit, ARM 32-bit), OS X (x86 32/64-bit), and Windows (x86 32/64-bit). Other platforms may work as well (as long as they have at least Java 6 and are supported by libusb) by compiling the JNI library manually.