The NCBI C++ Toolkit provides portable libraries and applications for assisting genetic science. These include libraries for networking, SQL and BerkeleyDB access, CGI and HTML handling, ASN.1 and XML handling, sequence alignment engines, sequence retrieval engines, BLAST database engines, FLTK and OpenGL graphics toolkits, and basic system utilities.
The HLA Standard Library was developed to support the High Level Assembler (HLA), but could be used with other assemblers or higher-level languages if the necessary headers were developed. It supports 32-bit versions of Windows, Linux, Mac OS X, and FreeBSD, and is written entirely in HLA. It includes the following modules: args, arrays, bits, chars, console, conversions, cset, date, environment, exceptions, file class, file I/O, filesys, lists, math, memory-mapped files, patterns, RNG, stderr, stdin, stdout, strings, tables, time, timer, zstrings, sockets, threads, and blob. An automated test suite is included.
ICI is a general purpose interpretive programming language that has dynamic typing and flexible data types with the flow control constructs and operators of C. It is designed for use in many environments, including embedded systems, as an adjunct to other programs, as a text-based interface to compiled libraries, and as a cross-platform scripting language with good string-handling capabilities.
Java Development Environment for Emacs (JDEE) is an Emacs-based integrated development environment (IDE) for developing Java applications and applets. Features include multiple code browsers, a JPDA-based debugger, method and field completion, template-based and procedure-based code generation, Java source code interpreter, context-sensitive help, and more.
Cultivation explores the social interactions within a gardening community. You lead one family of gardeners, starting with a single individual, and wise choices can keep your genetic line from extinction. While breeding plants, eating, and mating, your actions impact your neighbors, and the social balance sways between conflict and compromise. Cultivation features dynamic graphics that are procedurally-generated using genetic representations and cross-breeding. In other words, game objects are "grown" in real-time instead of being hand-painted or hard-coded. Each plant and gardener in the game is unique in terms of both its appearance and behavior.