254 projects tagged "Mac OS X"
SMARTReporter warns of ATA hard drive failures before they happen by periodically polling the S.M.A.R.T. status of the drives. S.M.A.R.T. (Self-Monitoring Analysis and Reporting Technology) is a technology built into most modern hard drives that acts as an "early warning system" for pending drive problems. SMARTReporter can notify you of impending drive failures by sending email messages, displaying a warning dialog, or executing an application. The current status of your drives is always displayed through the customizable menu item.
Unity is a user-friendly development environment for designing and programming 3D games and a 3D game engine. Scripting is done using JavaScript, C#, or Boo via an embedded Mono run time. The resulting games can be deployed as stand-alone Mac OS X or Windows applications, Web plug-ins, or as Dashboard widgets. Unity is the tool that was used by Unity Technologies to create their game Gooball, which is available from Ambrosia Software.
F-Script is a lightweight scripting layer specifically designed for the Mac OS X object system (i.e. Cocoa). It provides scripting and interactive access to Cocoa frameworks and custom Objective-C objects. It aims to be a useful and fun tool for both beginners and experts, allowing interactively exploring, testing, and using Cocoa-based objects and frameworks.
EOS Image Manager is a pure Cocoa application that enables users to quickly view, thumbnail, rename (add and remove chars, change case), and manage (move, copy, and rename) all of their images from a single, uncluttered interface. With this application users can organize thousands of downloaded images and digital photos in minutes.
FFView is a fast OpenGL-powered picture viewer a la ACDsee. It is aimed at letting you read manga or other comics onscreen (in either windowed or fullscreen mode). Its features include fast prefetching, smooth panning, voice commands, the ability to browse pictures inside archives (.rar/.cbr, .zip/.cbz) and persistent per-picture options.
mGSTEP is a software development framework designed primarily for use in embedded devices. It implements the core elements of NeXT's OpenStep that evolved into Apple's Cocoa Objective-C class libraries. The drawing API is a partial implementation of Display Postscript in parallel with the newer Core Graphics API. The stable GUI (AppKit) is X11 based. A Linux framebuffer based GUI backend is also included.
iHook is a graphical frontend for any command-line executable. It gives scripts a pleasant Aqua face, and allows script writers to provide graphical feedback without having to learn one of the higher APIs available for Mac OS X. iHook accomplishes this through its ability to understand a set of directives. When a script writes an iHook Directive to stdout, iHook will modify its own interface based on the content of the Directive. In this way, a simple shell script can have an Aqua interface, complete with a progress bar and drawer. When launched in the Finder, iHook prompts the user to choose a script to run; iHook also accepts file drops on its icon, and will attempt to run the dropped file. When no user is logged in, iHook tries to execute /etc/logout.hook. This makes iHook highly useful as an interface for Mac OS X LogoutHooks.