Sesat is a search middleware with federation capabilities and a built-in search portal framework. It makes it easy to build applications that look for information in many different places simultaneously. It can connect to almost any kind of data source that can be accessed using Java - databases, search indexes, files, back office systems, Web services, and ESBs.
CTL is a cross-platform control dispatching tool that makes it easy to automate any kind of distributed systems management or application provisioning task. Rather than writing complex and error-prone scripts that over utilize "for loops", CTL handles the network dispatching for you and allows you to focus on the actual management tasks you need to accomplish. In addition to being a dispatching tool, CTL comes with pre-built cross-platform utilities so you don't have to script actions like file distribution or process and port checking. You can also write your own custom utilities and share them with others in your organization. Custom utilities are defined in XML, and your scripting can be done in multiple scripting languages (Perl, Python, etc.), *nix shell, Windows batch, and/or Ant.
The XE Toolkit is a multi-platform, network-aware, secure performance monitoring solution for tactical analysis of enterprise computing systems. It uses Java and provides an API in the form of Java jar files that contain the programmatic interfaces needed to craft custom tools. It remains a toolkit, perhaps more complex than the SE Toolkit, but also far more versatile.
Virtual Print Engine Community Edition is a report generator, print engine, and PDF library. It allows you to create documents like reports, forms, drawings, and diagrams on-the-fly by placing objects like text, lines, and bitmaps in any position using function calls. Flexible dynamic layouts are supported. Documents containing tens of thousands of pages can be created with a very small memory footprint. New documents can be assembled from several single documents.
Halyard is a scriptable multimedia engine with support for video, audio, graphics, and user interaction. It currently runs on Windows, and has a preliminary Macintosh port. It is based on PLT Scheme, wxWidgets, and the Quake 2 Engine. It includes a rudimentary IDE based on Scintilla.
Visualization Library is C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 1.x-4.x, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems. It supports advanced features like OpenGL Shading Language, Volume Rendering, Isosurface extraction, Frame Buffer Objects, Multiple Render Targets, Vertex and Pixel Buffer Objects, KdTree/AABB frustum culling, a multilingual Unicode-based text engine, advanced texturing, DDS cubemaps, mipmaps, compressed textures, and much more. Visualization Library can be especially useful in 3D/2D scientific visualization, virtual reality, augmented reality, visual simulation, data visualization, presentations, multimedia applications, special effects, and 3D/2D games.