libtld is a library used to extract the TLD from a URI and to check email validity. This allows you to extract the exact domain name, sub-domains, and all the TLD (top level, second level, third level, etc.). The problem with TLDs is that you cannot know where the domain starts. Some domains can use one top-level domain, others use two, etc. However, it may be useful to know where the domain is to have the exact list of sub-domains. For example, if you want to force www. at the start of the domain name if no other sub-domains are specified, then you need to know exactly how many TLD are defined in a URI. The libtld offers one main function: tld(), which gives you a way to extract the TLD from any URI. The result is the offset where the TLD starts. This gives you enough information to extract everything else you need. For emails, the library is capable of parsing a string that represents a list of email addresses to be verified. The verification includes a check of the domain name and its TLD.
libnode is a C++ implementation of Node.js. Just like Node.js, libnode provides non-blocking I/O, which enables you to develop scalable Web applications in C++. The memory management of libnode is automatic, based on either shared_ptr or bdw-gc. libnode is good to use on embedded devices because its system resource consumption is lower than Node.js.
XiX Music Player is a music player for MP3, Ogg, M4A, AAC, FLAC, APE, and OPUS files. It is easy to create and maintain your own playlists. There is an integrated lyric viewer that searches for the lyric of the song you are listening to. If the CD cover is found, it is also shown. You can also rip CD tracks to MP3 or FLAC. Listening to your favorite online radio stations is also possible. The focus is on having fast control of all your music.
view3dscene is a browser for VRML (1.0 and 2.0) and X3D, and a viewer for other 3D model formats (3DS, MD3, Wavefront OBJ, and Collada are handled). It supports viewing the scene in the "Examine" mode and walking in the virtual world with features such as collision detection and gravity. Rendering is done using OpenGL. Many advanced 3D graphic effects are available, like mirrors (flat and through cube environment mapping), shadows (shadow maps and shadow volumes), GLSL shaders and more. The program can also convert files from 3DS, MD3, Collada and other formats to X3D and pretty-print VRML and X3D files.
Castle Game Engine is a cross-platform 3D game engine written in Object Pascal. It includes a flexible system of 3D objects, with out-of-the-box levels, items, intelligent creatures, and more. Rendering and processing of 3D models in X3D, VRML, Collada, and other formats is implemented. Many graphic effects are available, including shadows, bump mapping, shaders, mirrors, and screen effects.
Harry is a small tool for comparing strings and measuring their similarity. It implements several common distance and kernel functions for strings, as well as some exotic similarity measures. For example, Harry supports the Levenshtein (edit) distance, the Jaro-Winkler distance, and the compression distance. Harry is implemented using OpenMP, so its runtime scales linearly with the number of available CPU cores. Efficient implementations and effective caching speed comparison of strings.
f265 is a cross-platform HEVC/H.265 video encoder. The project initially targets high quality offline encoding, but it is not limited to this scope. It is designed from the ground up to maximize quality and performance in offline and real-time scenarios using recent hardware technology and interfaces such as the Intel® AVX2 instruction set.