Bigloo is an implementation of the Scheme programming language. It relies on an optimizing compiler from Scheme to C. Bigloo enables connections between Scheme code and C code. It proposes many extensions to Scheme such as a regular parser compiler, an lalr parser compiler, pattern matching, an object layer, etc.
BRL-CAD is a powerful constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, and image and signal-processing tools.
BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.
Cactus is a general, modular, parallel environment for solving systems of partial differential equations. The code has been developed over many years by a large international collaboration of numerical relativity and computational science research groups and can be used to provide a portable platform for solving any system of partial differential equations.
Calc is arbitrary precision arithmetic system that uses a C-like language. It's useful as a calculator, an algorithm prototype, and as a mathematical research tool. More importantly, calc provides a machine-independent means of computation. Calc comes with a rich set of builtin mathematical and programmatic functions.
ccaudio2 is a simple, highly portable, stand-alone, C++-based framework for manipulation of audio data. Its goal is to be a C++ framework that is as useful as "audiofile" or "sndfile" is for C programming, and to cover various generic and useful manipulations of audio data as well as audio file access. A stand-alone audio processing command line tool is also provided to demonstrate library functionality. ccaudio2 compiles under Mac OS X, POSIX systems, and Win32 systems.
Coin is an implementation of Open Inventor. Open Inventor is the de facto standard API for retained-mode 3D graphics programming. Open Inventor has a highly extensible design, and has been designed to allow for rapid development of highly interactive 3D graphics applications in the fields of CAD, engineering, scientific computing, simulation, VRML, and visualization.
Common C++ is a highly portable C++ class library meant primarily for the development of portable threaded applications. Support is provided both for POSIX platforms and native builds under Win32. The goal is to provide a truly common C++ framework for writing portable threaded applications that do not require a huge amount of runtime overhead to support, and hence can make C++ and threads suitable even for the development of trivial servers and applications.