63 projects tagged "Mac OS X"
Ecasound is a software package designed for multitrack audio processing. It can be used for simple tasks like audio playback, recording, and format conversions, as well as for multitrack effect processing, mixing, recording and signal recycling. It supports a wide range of audio inputs, outputs, and effect algorithms. Effects and audio objects can be combined in various ways, and their parameters can be controlled by operator objects like oscillators and MIDI-CCs. A versatile console-mode user interface is included in the package.
GramoFile is intended primarily for transferring gramophone records to CDs, but has many other possible uses. It can record very long .wav files with a bargraph signal peak-level meter, playback any part of the files, split long .wav files into separate tracks (with automatic track location), and process the signal with filters to reduce ticks and pops (multiple filters are provided, they can be applied in any order (multiple instances) with user-adjustable parameters). Track splitting and signal processing are done in the same run, and don't need any temporary files.
Mup produces very high quality PostScript printed music or a MIDI file from a text input file. It can handle almost any kind of music, instrumental or vocal, including tablature, shaped notes, guitar grids, alternate tunings, user-defined symbols, and much more. Mup has been under active development since 1992.
Sfront compiles MPEG 4 Structured Audio (MP4-SA) programs into efficient C programs that generate audio when executed. MP4-SA is a standard for normative algorithmic sound, which combines an audio signal processing language (SAOL) with score languages (MIDI and SASL). Under Mac OS X and Linux, sfront supports real-time, low-latency audio input/output and MIDI input. Under Mac OS X, sfront supports the creation of AudioUnit plug-ins. The documentation includes a book about SAOL programming.
The Snack sound extension adds commands for sound play/record and sound visualization, e.g. waveforms and spectrograms. It supports in- memory sound objects, file based audio, streaming audio, WAV, AU, AIFF, and MP3 file formats, synchronous and asynchronous playback. The visualization canvas item types update in real-time and can output postscript. New commands and file formats can be added using the Snack C-API.
VLC media player is a multimedia player, framework, streamer, and encoder. It can play inputs like files, network streams, DVDs, audio CDs, Blu-Rays, capture devices, and screens. It can play most audio and video codecs and formats (MPEG 1/2/4, H264, VC-1, DivX, WMV, Vorbis, AC3, AAC, MKV, etc.), but can also be used to convert to different formats and/or send streams through the network.
Webplay creates, from a collection of MP3s and Ogg Vorbis files (indexed from a directory or MySQL/PostgreSQL database), a Web-based jukebox with support for multiple independent streams. If Lame/oggenc are available, it can change the bitrate or codec of a file in real time to a selectable value. Each user controls their stream via a Web interface and can skip back, forward, or to a specific track; increment or decrement the bitrate; and check the current playlist, song, or bitrate. Playlists can be looped, randomized, played locally on the webserver, edited, deleted, reused, or renamed.
Linphone is an audio and video Internet phone with GTK+ and console interfaces. It uses the SIP protocol, and is compatible with most SIP clients and gateways. It can use various audio and video codecs such as Speex, GSM, G711, G722, ilbc, amr, Theora, H263-1998, MPEG4, H264, VP8, and snow.