RSS 15 projects tagged "Mac OS X"

No download Website Updated 28 Aug 2012 Noble Ape Simulation

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Pop 172.66
Vit 24.27

The Noble Ape Simulation is a collection of a number of autonomous simulation components including a landscape simulation, biological simulation, weather simulation, sentient creature (Noble Ape) simulation, and a simple intelligent-agent scripting language (ApeScript). Noble Ape also contains a social simulation where the Noble Apes can be tracked in terms of social groups and also over many generations to explain social phenomenon to users looking to study this kind of interaction. It has been in development for more than a fifteen years.

No download Website Updated 10 Oct 2010 NUI

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Pop 62.06
Vit 1.00

NUI is a GUI ToolKit intended to work with SGI's OpenGL API. It is similar in many ways to GTK+, Qt and even Win32, but with many enhancements in order to make it an easy and yet powerful tool for cross- platform GUI programming. It is currently developed on platforms supported by the NGL framework.

Download No website Updated 07 Feb 2013 MatrixSSL

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Pop 330.01
Vit 32.62

MatrixSSL is an embedded SSL and TLS implementation designed for small footprint devices and applications requiring low overhead per connection. The library is less than 50K on disk with cipher suites. It includes SSL and TLS client and server support, session resumption, and implementations of RSA, AES, 3DES, ARC4, SHA1, and MD5. The source is well documented and contains portability layers for additional operating systems, cipher suites, and cryptography providers.

Download Website Updated 10 Oct 2010 libNUI

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Pop 53.61
Vit 38.73

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more.

No download Website Updated 20 Oct 2010 ObjectAL for iPhone

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Pop 24.62
Vit 32.71

ObjectAL for iPhone is an audio library that provides a simpler Objective-C interface to OpenAL and AVAudioPlayer for iOS developers.

No download No website Updated 27 Aug 2010 IKNetworkActivityManager

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Pop 16.82
Vit 31.57

IKNetworkActivityManager is a Cocoa class that simplifies work with UIApplication network activity indicator. It turns your networkActivityIndicatorVisible = YES/NO code to add/removeNetworkUser:, so you don't need to remember objects that can use network anymore. A demonstration App is available.

No download No website Updated 29 Aug 2010 IKConnectionDelegate

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Pop 15.46
Vit 31.54

IKConnectionDelegate is a Cocoa class that eases the use of NSURLConnection by using GCD and blocks. You just need to provide completion block and blocks to respond to the upload/download progress. A demonstration App is available.

No download No website Updated 27 Jan 2011 Kowalski

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Pop 28.11
Vit 29.09

The Kowalski project aims to provide a data driven, lightweight cross platform audio solution. The target audience is developers of games and similar applications where real time audio plays an important role. The Kowalski engine, which is the runtime component, relies only on host-specific external libraries to pass the final output buffers to the audio hardware. All other processing is done in the engine code. Features include positional audio (distance attenuation, cone attenuation, Doppler shift, binaural panning), real time Ogg Vorbis decoding, a powerful mix bus system, and tools to build, validate, and view Kowalski data.

No download Website Updated 04 Jan 2012 AirReceiver

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Pop 66.63
Vit 1.71

AirReceiver is a software implementation of the AirTunes/RAOP protocol used by iTunes and iOS to stream audio to AirPort Express access points and selected AirTunes-capable receivers.

Download No website Updated 09 Oct 2011 PSArborTouch

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Pop 29.63
Vit 24.26

PSArborTouch is a particle / spring physics engine optimized for 2D content layout and eye-catching visual effects. The goal is to build a high-quality physics based graph layout engine designed specifically for Mac OS X and iOS. The inspiration / structure comes from arbor, a dynamic and well structured JavaScript engine for the same purpose. PSArborTouch is a graph visualization library built with GCD and Objective-C. Rather than trying to be an all-encompassing framework, it provides an efficient, force-directed layout algorithm plus abstractions for graph organization and screen refresh handling. It leaves the actual screen-drawing to you. This means you can use it with Quartz, Core Animation, or even positioned UIView's; whatever display approach is appropriate for your project and your performance needs. As a result, the code you write with it can be focused on the things that make your project unique (the graph data and your visual style) rather than spending time on the physics math that makes the layouts possible.

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