white_dune is a graphical VRML97/X3DV editor, simple NURBS/Superformula 3D modeller, animation tool, and VRML97/X3DV commandline compiler in development. VRML97 (Virtual Reality Modeling Language) is the ISO standard for displaying 3D data over the Web via browser plugins ("HTML for realtime 3D"). X3DV is the direct successor of VRML97. VRML97 and X3DV have support for animation, real-time interaction, and multimedia (images, movies, and sounds). white_dune can read, create, and display VRML97/X3DV files and let the user change the scenegraph/fields. It also has support for stereoscopic view via "quadbuffer"-capable stereo visuals, and support for 3D input devices like a joystick, spaceball, or magnetic tracker.
GIMP is the GNU Image Manipulation Program. It is a freely distributed piece of software suitable for such tasks as photo retouching, image composition and image authoring. It can be used as a simple paint program, an expert quality photo retouching program, an online batch processing system, a mass production image renderer, a image format converter, etc.
LibRaw is a library for reading RAW files obtained from digital photo cameras (CRW/CR2, NEF, RAF, DNG, and others). LibRaw is based on the source codes of the dcraw utility, though some of the drawbacks of dcraw have been eliminated. The users of the library are provided with an API to be used when writing their software programs.
Tic-tac-toe is an OpenGL game that focuses on graphical effects, specifically realistic 3D rendering of water. The water surface is procedurally generated, and the pieces float realistically on top of it. The water is textured, blended, and environment mapped. It is fully refracted and incorporates the Fresnel term for opacity.
Asymptote is a powerful descriptive 2D and 3D vector graphics language for technical drawing, inspired by MetaPost but with an improved C++-like syntax. It provides for figures the same high-quality level of typesetting that LaTeX does for scientific text. Asymptote is a programming language as opposed to just a graphics program. It can exploit the best features of script (command-driven) and graphical user interface (GUI) methods. High-level graphics commands are implemented in the language itself, allowing them to be easily tailored to specific applications.
Elmer is a computational tool for multi-physics problems that has been developed in collaboration with Finnish universities, research laboratories and industry. It includes physical models of fluid dynamics, structural mechanics, electromagnetics, and heat transfer. These are described by partial differential equations which are solved by the Finite Element Method (FEM). It comprises of several different parts. The geometry, boundary conditions and physical models are defined in ElmerFront. The resulting problem definition is solved by ElmerSolver. Results are the visualized by ElmerPost. An ElmerGrid utility may be used for simple mesh manipulation.
CryptEngine is a fast 3D engine for Java. It is based on OpenGL and provides components and objects allowing the description and rendering of 3D scenes. Unlike several other 3D engines, it focuses on rapid application development and makes it possible to create and render complex 3D scenes without having to learn OpenGL. A large collection of demos are included, demonstrating the many features and providing you with valuable design techniques and tricks. It also facilitates game design with a sound system, scripting, and networking.
Shader Maker is a simple, cross-platform GLSL editor. It provides the basics of a shader editor, such that students can get started with writing their own shaders as quickly as possible. This includes syntax highlighting in the GLSL editors, a geometry shader editor (as well as vertex and fragment shader editors, of course), interactive editing of the uniform variables, light source parameters, pre-defined simple shapes and a simple OBJ loader, and a few more.