white_dune is a graphical VRML97/X3DV editor, simple NURBS/Superformula 3D modeller, animation tool, and VRML97/X3DV commandline compiler in development. VRML97 (Virtual Reality Modeling Language) is the ISO standard for displaying 3D data over the Web via browser plugins ("HTML for realtime 3D"). X3DV is the direct successor of VRML97. VRML97 and X3DV have support for animation, real-time interaction, and multimedia (images, movies, and sounds). white_dune can read, create, and display VRML97/X3DV files and let the user change the scenegraph/fields. It also has support for stereoscopic view via "quadbuffer"-capable stereo visuals, and support for 3D input devices like a joystick, spaceball, or magnetic tracker.
Shader Maker is a simple, cross-platform GLSL editor. It provides the basics of a shader editor, such that students can get started with writing their own shaders as quickly as possible. This includes syntax highlighting in the GLSL editors, a geometry shader editor (as well as vertex and fragment shader editors, of course), interactive editing of the uniform variables, light source parameters, pre-defined simple shapes and a simple OBJ loader, and a few more.
GRASS (the Geographic Resources Analysis Support System) is a software raster- and vector-based GIS (Geographic Information System), image processing system, graphics production system, and spatial modeling system. It contains many modules for raster data manipulation, vector data manipulation, rendering images on the monitor or paper, multispectral image geocoding and processing, point data management and general data management. It also has tools for interfacing with digitizers, scanners, and the PostgreSQL, DBF, and ODBC connected databases. GRASS operates on all common operating systems.
Seg3D is a volume editing and processing tool that combines a flexible manual segmentation interface with powerful higher-dimensional image processing and segmentation algorithms from the Insight Toolkit. DICOM, VFF, META, NRRD, and many other volume formats are supported. Users can explore and label image volumes using configurable, orthogonal slice view windows and 3D volume rendering.