RSS 9 projects tagged "Mac OS X"

No download No website Updated 05 Oct 2010 Open Game Libraries

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Pop 20.42
Vit 31.04

The Open Game Libraries is a collection of separately usable C++ libraries for creating games. It provides OpenGL window management, zip file management, OpenAL audio management, a developer console window, input management, bitmapped fonts with Unicode and kerning support, image loading and saving, model loading and importing, and generic classes and objects for game development such as math and text processing.

No download Website Updated 17 Feb 2010 Irrlicht Engine

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Pop 200.96
Vit 9.49

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderer.

No download Website Updated 07 May 2013 Sqrat

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Pop 58.67
Vit 9.17

Sqrat is a C++ library for Squirrel that makes it possible to expose classes and other native functionality to Squirrel scripts. It is similar to SqPlus, both in functionality and syntax, but seeks to address several issues present in other binding libraries.

Download Website Updated 27 Jun 2007 C++ Portable Types Library (PTypes)

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Pop 289.08
Vit 7.32

The C++ Portable Types Library (PTypes) is a simple alternative to the STL that includes multithreading and networking. It defines dynamic strings, character sets, variants, lists and other basic data types along with threads, synchronization primitives and IP sockets. It is portable across modern Unix and Windows systems and includes a sample HTTP daemon showing the full power of the library.

Download Website Updated 26 Dec 2008 Lightfeather

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Pop 68.82
Vit 4.68

Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.

Download Website Updated 09 Apr 2011 AntTweakBar

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Pop 56.44
Vit 3.96

AntTweakBar is a small and easy-to-use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based graphic programs to interactively tweak them. Program variables can be linked to a graphical control that allows users to modify them. Programmers are not required to design the graphical interface by providing coordinates or by using a visual UI editor. Controls are automatically organized following an optional given hierarchy.

No download Website Updated 24 May 2004 Cube-OSX

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Pop 55.10
Vit 2.01

Cube-OSX is an unofficial port of Wouter van Oortmerssen's excellent Cube 3D game and game engine to Mac OS X.

Download Website Updated 26 Dec 2001 Compressed File Library

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Pop 40.99
Vit 1.78

CFL (Compressed File Library) is meant for the save-files used by games, and other sorts of data files. Its features include pluggable class factories, easy CFL file creation at runtime, and the ability to have multiple separate CFL objects in memory at the same time. The package also includes a CFL testing tool to make it easier to port the library and to create additional plug-in compressors, preprocessors, and ciphers. It also includes a makecfl utility, which makes it easy to create ini files.

Download Website Updated 14 Jan 2005 SIMD Cross-platform headers

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Pop 43.68
Vit 1.00

SIMD Cross-platform headers is a cross- platform, cross-compiler, cross CPU C/C++ header collection that aids the creation portable vectorized (SIMD) C/C++ code. It supports (or partially supports) x86 (MMX/SSE/SSE2) GCC and MSVC, PPC Altivec GCC and CodeWarrior, ARM GCC, and software-emulated SIMD.

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TreeLine

A tree-structured information storage program.

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dienesRSA

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