Radiance is a set of tools which provide an advanced lighting simulation software package. It allows very detailed definition of materials' and light sources' properties through the use of advanced techniques like brdf and ies files, as well as a powerful mathematical scripting language, resulting in accurate renderings of scenes which are usually imported from CAD and 3D modelers. It uses the hybrid approach of Monte Carlo and deterministic ray tracing to achieve a reasonably accurate result in a reasonable time.
The metric implemented in the Image::Density Perl Module estimates the density of data where there is data, and has a reasonable correlation with goodness as judged by humans. That is, if you let a human look at a set of images and judge quality, the density values for those images as calculated here tend to correlate well with the human judgement (densities that are too high or too low represent "bad'' images). It is intended for use on bitonal TIFF images, such as those from scanning paper documents.
Basilisk is a full-featured middleware library to develop games. It features sprites, animations, real time sound mixing with filters and special effects, high resolution timers, a basic 3D math library, an input system based on bindable actions, fullscreen exclusive mode support, resolution managers, JDK 5.0 compatibility, and more.