MacTerm (formerly MacTelnet) is a complete terminal emulator for Mac OS X, for use with local or remote applications. It is also available for Classic Mac OS as a remote-only shell. It supports VT100, VT102, VT220, and parts of XTerm and ANSI, UTF-8 and other character sets, very accurate rendering of CP437 for use in BBS games, regular or tabbed windows, a full screen mode that works on up to two displays, dynamic search, powerful macros for entering text, running commands, and opening URLs, extensive preferences, including a flexible coloring and formatting system, Workspaces that spawn commands and auto-arrange windows, Growl notifications, text capture, floating keypads for control keys, and much more.
Foods and Moods is an application that tracks what you eat and how you feel. It is aimed primarily towards people trying to track which foods may trigger their digestive problems. It does this by keeping two logs: a log of the foods you eat and a log of your moods. This provides you with a searchable history using keywords or "tags", so you may see for yourself if there is any relationship between the two. It doesn't attempt to do any medical or nutritional analysis.
Unlike other Java to Objective-C solutions, Java-Objective-C Bridge doesn't require any code generation of class stubs. It allows you to use any Objective-C libraries and frameworks from Java without having to write any native code. In addition to being able to use Objective-C objects, it allows you to pass Java objects to the objective-c runtime as delegates, so that you can write an entire Cocoa application in Java. The bridge provides 3 levels of abstraction. At the lowest level, it provides wrappers around the Objective-C runtime functions. At a slightly higher level of abstraction, it provides a procedural API to send messages to the Objective-C runtime. At the highest level of abstraction, it provides a Proxy class that serves as a wrapper around any Objective-C object that allows you to work with it in Java almost the same as if you were in Objective-C.
C4 is a creative-coding framework which lets you build expressive user experiences and create works of art on iOS. It gives you the power of the native iOS programming environment with a simplified API which lets you get down to working with media right away. It lets you build artworks, design interfaces, and explore new possibilities of working with media and interaction.
J2ObjC is a tool from Google that translates Java code to Objective-C for the iOS platform. It enables Java code to be part of an iOS build, as no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as data access or application logic) in Java, which can then be shared by Web apps using GWT, Android apps, and iOS apps. J2ObjC supports most Java language and runtime features required by client-side application developers, including exceptions, inner and anonymous classes, generic types, threads, and reflection. JUnit test translation and execution are also supported.
PdfMasher is a tool to convert PDF files containing text into a ready-for-ebook set of HTML files. Most ebook readers support PDF files natively, but it's often a real pain to read those documents because you can't control the font size of the document and have to resort to the zooming feature instead. Another drawback of PDFs on ebook readers is that annotations are not supported. Unlike other tools that convert PDFs to ebooks, PdfMasher does not try to guess the role of each piece of text in the PDF, and instead asks the user about the role of each piece of text, and does so in an efficient manner.
LibRCrypt is an Objective C library for complex data encryption based on Rubik's Cubes. The idea's pretty simple: If you represent data as the squares on a Rubik's Cube, you can apply transformations to the data and get back encrypted data, all of which is commutatitive. Just as a Rubik's Cube can be solved if you know all of the moves, this data can be "unwound", so to speak, if you know all of the transforms applied, but the encryption is even deeper than that. A cube can only cover (9 squares per face x 6 faces) 54 significant bits of data. Therefore, compressed data must be composed of multiple (even thousands) of Rubik's Cubes.