Concurrency Kit provides a plethora of concurrency primitives and lock-less and lock-free data structures designed to aid in the design and implementation of high performance scalable concurrent systems. It was designed to minimize dependencies on operating system-specific interfaces, and most of the interface relies only on a strict subset of the standard library and more popular compiler extensions.
GeoToad is a geocaching query tool to help speed up the boring part of geocaching: choosing the cache and collecting the data. It allows you to generate any kind of complex query you want, and the program will go and poll the Geocaching query, grab the data, and output it to any format you want. The Geocache info can be synced straight to your GPS, iPod, PDA, or cell phone in over 20 different formats.
libnode is a C++ implementation of Node.js. Just like Node.js, libnode provides non-blocking I/O, which enables you to develop scalable Web applications in C++. The memory management of libnode is automatic, based on either shared_ptr or bdw-gc. libnode is good to use on embedded devices because its system resource consumption is lower than Node.js.
Biomechanical ToolKit (BTK) is a cross-platform library for biomechanical analysis. It can read and write a large variety of file formats used in biomechanics, and can modify them. All these operations can be done with the C++ API or with the wrappers included (Python, Octave, and Matlab). The goal of this project is to help the community share data without the restriction of the file format or the biomecanical model provided by the manufacturer of the acquisition system.
The Objeck computer language is an object-oriented computing language with functional features that has ties with Java, C#, and Pascal. In this language, all data types are treated as objects. The language consists of a compiler and VM with an accompanying memory management and JIT compiler.
MUSCLE (Multi User Server Client Linking Environment) is an N-way messaging server and networking API. It includes client-side networking APIs for various languages, including C, C++, C#, Delphi, Java, and Python. MUSCLE lets programs communicate over a network via streams of serialized Message objects. The included server program ("muscled") lets its clients message each other and store information in its server-side hierarchical database. The database supports flexible queries via hierarchical wildcarding, and "live" updates via a subscription mechanism.