BRL-CAD is a powerful constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, and image and signal-processing tools.
Biomechanical ToolKit (BTK) is a cross-platform library for biomechanical analysis. It can read and write a large variety of file formats used in biomechanics, and can modify them. All these operations can be done with the C++ API or with the wrappers included (Python, Octave, and Matlab). The goal of this project is to help the community share data without the restriction of the file format or the biomecanical model provided by the manufacturer of the acquisition system.
TacitPixel (formerly libTAP ) is a prototyping system for virtual reality and augmented reality applications. It runs on a variety of platforms. RAP (rapid application prototyping) is done through the Lua interface, which mirrors the C++ namespace as closely as possible. libTAP has a small but distinctive feature set, focused on prototyping of realtime 3D simulations.
FLENS is short for Flexible Library for Efficient Numerical Solutions. This C++ can be used as a builing block for the implementation of other (higher-level) numerical libraries or numerical applications. It is a C++ library (requires a C++11 conform compiler). Easy install, as FLENS is headers only. It gives you Matrix/vector types for dense linear algebra; a generic (i.e. templated) implementation of BLAS; and a generic reimplementation of LAPACK. If high performance BLAS libraries like ATLAS, GotoBLAS, etc. are available, you simply can link against them and boost performance.
Visualization Library is C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 1.x-4.x, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems. It supports advanced features like OpenGL Shading Language, Volume Rendering, Isosurface extraction, Frame Buffer Objects, Multiple Render Targets, Vertex and Pixel Buffer Objects, KdTree/AABB frustum culling, a multilingual Unicode-based text engine, advanced texturing, DDS cubemaps, mipmaps, compressed textures, and much more. Visualization Library can be especially useful in 3D/2D scientific visualization, virtual reality, augmented reality, visual simulation, data visualization, presentations, multimedia applications, special effects, and 3D/2D games.
Sfront compiles MPEG 4 Structured Audio (MP4-SA) programs into efficient C programs that generate audio when executed. MP4-SA is a standard for normative algorithmic sound, which combines an audio signal processing language (SAOL) with score languages (MIDI and SASL). Under Mac OS X and Linux, sfront supports real-time, low-latency audio input/output and MIDI input. Under Mac OS X, sfront supports the creation of AudioUnit plug-ins. The documentation includes a book about SAOL programming.
Ecere Fractals Explorer is a cross-platform explorer for the Mandelbrot and Julia set fractals. It supports smooth coloring, features a gradient editor, supports arbitrary powers, has an option to save with or without computed data, exports to a variety of image formats (with or without bilinear filtering), and comes with a few interesting presets.