83 projects tagged "Mac OS X"
Valentina is cross-platform SQL and non-SQL columnar database that allows development of client-server [Web] solutions and applications with an embedded local database using the same sources. Valentina DB provides an Object-Relational model, but you can also mix Relational and Extended Navigational. It introduces a revolutionary model abstraction "Link" that greatly simplifies db schema, and therefore simplifies SQL queries. It supports disk and in-memory databases, and field types including Bit, BLOB, Pictures, and Enum. It provides advanced features such as triggers, views, stored procedures, regular expressions, XML, full-text search, and calculated fields. It exists as Valentina Server, Valentina Studio, and a set of Valentina ADKs for all major programming languages.
The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, Mac OS X (through X11), FreeBSD, and the Android OS. It should run on other Unix platforms with minor testing/tweaking. With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully integrated.
MUSCLE (Multi User Server Client Linking Environment) is an N-way messaging server and networking API. It includes client-side networking APIs for various languages, including C, C++, C#, Delphi, Java, and Python. MUSCLE lets programs communicate over a network via streams of serialized Message objects. The included server program ("muscled") lets its clients message each other and store information in its server-side hierarchical database. The database supports flexible queries via hierarchical wildcarding, and "live" updates via a subscription mechanism.
The adventure PHP framework (APF) is a utility to implement object oriented and generic PHP Web applications. It allows the developer to create programs in compliance with approved software design patterns, and the code base already has answers to many everyday problems. The framework cannot be described as an application that only has to be configured, but rather as a technical basis and design guide for the design of software. Further, it introduced many concepts and efficiency tools already well known in the Java community.
Qt is a comprehensive, object-oriented development framework that enables development of high-performance, cross-platform rich-client and server-side applications. When you implement a program with Qt, you can run it on the X Window System (Unix/X11), Apple Mac OS X, and Microsoft Windows NT/9x/2000/XP by simply compiling the source code for the platform you want. Qt is the basis for the KDE desktop environment, and is also used in numerous commercial applications such as Google Earth, Skype for Linux, and Adobe Photoshop Elements.
GTK, which stands for the Gimp ToolKit, is a library for creating graphical user interfaces. It is designed to be small and efficient, but still flexible enough to allow the programmer freedom in the interfaces created. GTK provides some unique features over standard widget libraries.
Free Electron is a C++ framework facilitating reuse and integration for R&D projects such as simulation, AI, and visual effects. The core systems include dynamic plugins, a strong component model, and a fast runtime database. All these systems are highly extensible. Integration has been demonstrated with Armadillo, Boost, DevIL, GraphViz, Houdini, JSON, Lua, Maya, ODE, OpenAL, OpenGL, OSG, PCRE, RakNet, SDL (image and joy), and X11/GDI. General operators built with this framework can be used in Houdini and Maya (etc.) without any direct dependencies on those environments (each has a custom meta-plugin which interfaces the APIs). Builds are done with Python scripts (simple at the module level, like Jam, but in Python), and supports distcc, ccache, and gch files.
Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.