RSS 16 projects tagged "Mac OS X"

Download Website Updated 23 Apr 2013 Ecere SDK

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Pop 439.29
Vit 33.94

The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, Mac OS X (through X11), FreeBSD, and the Android OS. It should run on other Unix platforms with minor testing/tweaking. With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully integrated.

Download Website Updated 27 Nov 2012 Equalizer

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Pop 186.97
Vit 17.63

Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.

Download Website Updated 22 Jul 2011 Flash'In'App

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Pop 28.11
Vit 4.07

Flash'In'App is a Cocoa framework that lets you load and fully manage Adobe Flash movies from your own applications. It provides classes that play SWF files, communicate with them via External API, FSCommands, or Variables, control external resource loading, and much more. They can interact with Flash Player.plugin and SWF files themselves.

No download Website Updated 10 Oct 2010 NUI

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Pop 62.79
Vit 1.00

NUI is a GUI ToolKit intended to work with SGI's OpenGL API. It is similar in many ways to GTK+, Qt and even Win32, but with many enhancements in order to make it an easy and yet powerful tool for cross- platform GUI programming. It is currently developed on platforms supported by the NGL framework.

No download Website Updated 17 Feb 2010 Irrlicht Engine

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Pop 201.42
Vit 9.49

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderer.

Download Website Updated 28 Oct 2009 Coin

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Pop 219.49
Vit 7.38

Coin is an implementation of Open Inventor. Open Inventor is the de facto standard API for retained-mode 3D graphics programming. Open Inventor has a highly extensible design, and has been designed to allow for rapid development of highly interactive 3D graphics applications in the fields of CAD, engineering, scientific computing, simulation, VRML, and visualization.

No download Website Updated 02 Dec 2008 DirectFB

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Pop 321.62
Vit 8.71

DirectFB is a thin library that provides developers with hardware graphics acceleration, input device handling and abstraction, an integrated windowing system with support for translucent windows and multiple display layers on top of the Linux framebuffer device. It is a complete hardware abstraction layer with software fallbacks for every graphics operation that is not supported by the underlying hardware.

No download Website Updated 17 Oct 2006 Morena

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Pop 47.14
Vit 2.92

Morena is a Java framework that allows a Java program to acquire an image from a scanner or camera. To communicate with the hardware, it uses standard interfaces: Twain for MS Windows and Mac OS X and Sane for a number of Unix platforms (AIX, BeOS, Darwin, FreeBSD, HP-UX, Linux, NetBSD, OpenBSD, OS2, Solaris, Unixware).

No download Website Updated 17 Oct 2006 Julius MV1

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Pop 40.99
Vit 2.02

Julius MV1 is a showcase application for the Julius framework. It can be used as a fully functional DICOM 3.0 or RAW volume viewer as well as a viewer for large polymesh datasets. It also provides basic data processing features such as volume segmentation or polymesh decimation. Julius MV1 can be used as a basis and testbed for other applications developed with the Julius Framework. The Julius Framework (which comes bundled with MV1) is a general software architecture for medical visualization, simulation, and navigation.

No download Website Updated 30 Jun 2006 Nelit2 Engine

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Pop 12.88
Vit 50.21

Nelit2 Engine is a game engine that uses a Model-View-Controller concept. The engine uses some popular libraries such OpenGL and SDL. It works on Unix systems and on Windows.

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Fimex

A library for geospatial data file manipulation.

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VCL

VirtualCL (VCL) Cluster Platform.