RSS 11 projects tagged "Mac OS X"

Download Website Updated 27 Jun 2007 C++ Portable Types Library (PTypes)

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Pop 292.38
Vit 7.33

The C++ Portable Types Library (PTypes) is a simple alternative to the STL that includes multithreading and networking. It defines dynamic strings, character sets, variants, lists and other basic data types along with threads, synchronization primitives and IP sockets. It is portable across modern Unix and Windows systems and includes a sample HTTP daemon showing the full power of the library.

No download Website Updated 17 Feb 2010 Irrlicht Engine

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Pop 205.99
Vit 9.51

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderer.

Download Website Updated 26 Dec 2008 Lightfeather

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Pop 69.97
Vit 4.68

Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.

No download Website Updated 24 May 2004 Cube-OSX

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Pop 57.45
Vit 2.01

Cube-OSX is an unofficial port of Wouter van Oortmerssen's excellent Cube 3D game and game engine to Mac OS X.

No download Website Updated 07 May 2013 Sqrat

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Pop 55.17
Vit 11.99

Sqrat is a C++ library for Squirrel that makes it possible to expose classes and other native functionality to Squirrel scripts. It is similar to SqPlus, both in functionality and syntax, but seeks to address several issues present in other binding libraries.

Download Website Updated 03 Jan 2013 EGSL Interpreter

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Pop 49.69
Vit 7.23

EGSL is a small interpreter which can execute Lua scripts. It includes some functions for fast and easy game development. These are image manipulation functions, functions for 2D drawing, sound and music, input via mouse, keyboard, and joypad, and some helper functions. The engine is based on SDL, SDL_gfx, and SDL_mixer, and additionally on SDL_image on Haiku-OS.

Download Website Updated 21 Sep 2008 LOVE

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Pop 44.43
Vit 2.83

LOVE is a 2D game engine that enables easy cross-platform game development in the Lua programming language.

Download Website Updated 26 Dec 2001 Compressed File Library

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Pop 42.54
Vit 1.78

CFL (Compressed File Library) is meant for the save-files used by games, and other sorts of data files. Its features include pluggable class factories, easy CFL file creation at runtime, and the ability to have multiple separate CFL objects in memory at the same time. The package also includes a CFL testing tool to make it easier to port the library and to create additional plug-in compressors, preprocessors, and ciphers. It also includes a makecfl utility, which makes it easy to create ini files.

No download No website Updated 05 Oct 2010 Open Game Libraries

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Pop 20.47
Vit 30.92

The Open Game Libraries is a collection of separately usable C++ libraries for creating games. It provides OpenGL window management, zip file management, OpenAL audio management, a developer console window, input management, bitmapped fonts with Unicode and kerning support, image loading and saving, model loading and importing, and generic classes and objects for game development such as math and text processing.

No download No website Updated 30 Jun 2009 MiniD

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Pop 17.09
Vit 37.65

MiniD is a scripting language influenced by Lua, D, Io, Python, and other languages. It has a C-style syntax, is dynamically typed, and is designed to be easily embedded within and extended by a larger host application. It is written in (and is designed to be used from) the D programming language. It can also be used as a standalone language. Some external libraries are currently under development, including bindings to SDL, OpenGL, and libpcre.

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EDFbrowser

A multi-platform EDF+ and BDF+ viewer.

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PHREL

A per host rate limiter.