26 projects tagged "Mac OS X"
Racket (formerly PLT Scheme) is a programming language suitable for implementation tasks ranging from scripting to application development, including GUIs, Web services, etc. It includes the DrRacket programming environment, a virtual machine with a just-in-time compiler, tools for creating stand-alone executables, the Racket Web server, extensive libraries, documentation for both beginners and experts, and more. It supports the creation of new programming languages through a rich, expressive syntax system. Example languages include Typed Racket, ACL2, FrTime, and Lazy Racket.
Window Switch is a tool that allows you to move applications between networked computers. The windows appear where you need them, as they were. You no longer need to save and send documents to move them around; simply move the view of the application to the machine where you need it.
Puppet lets you centrally manage every important aspect of your system using a cross-platform specification language that manages all the separate elements normally aggregated in different files, including users, cron jobs, and hosts, along with obviously discrete elements like packages, services, and files. Its simple declarative specification language provides powerful classing abilities for drawing out the similarities between hosts while allowing them to be as specific as necessary, and it handles dependency and prerequisite relationships between objects clearly and explicitly.
nomacs is an image viewer that is small, fast, and able to handle the most common image formats including RAW images. It also makes it possible to synchronize multiple viewers on a single computer or via the LAN, which is useful for comparing images and spotting the differences. This is useful for architects who want to see their progress, for example.
The j661 project provides a generic CDS (or ARINC 661 Server) in order to facilitate the understanding of the ARINC 661 standard, prototype ARINC 661 concepts and architectures, and facilitate the reuse of ARINC 661 specifications and artefacts between projects. The CDS architecture is designed to allow defining the Server behavior to be easily modified or extended. This is achieved by a modular plug-in architecture, allowing customization at runtime without changing anything in the Server core itself.
radare2 aims to create a complete, portable, multi-architecture, Unix-like toolchain for reverse engineering. It is composed of a hexadecimal editor (radare) with a wrapped I/O layer supporting multiple backends for local/remote files, debugger (OS X, BSD, Linux, W32), stream analyzer, assembler/disassembler (rasm) for x86, ARM, PPC, m68k, Java, MSIL, and SPARC, code analysis modules, and scripting facilities. It also has a bindiffer named radiff, base converter (rax), a shellcode development helper (rasc), a binary information extractor supporting PE, Mach0, ELF, class, etc. named rabin, and a block-based hash utility called rahash. Radare was rewritten as radare2, and the old version is only maintained for bugfixes.
FastFlow is a pattern-based programming framework targeting streaming applications. It implements pipeline, farm, divide and conquer, and their composition, as well as generic streaming networks. It is specifically designed to support the development and the seamless porting of existing applications on multi-core. The layered template-based C++ design ensures flexibility and extendibility. Its lock-free/fence-free run-time support minimizes cache invalidation traffic and enforces the development of high-performance (high-throughput, low-latency) scalable applications. It has been proven faster than TBB, OpenMP, and Cilk on several micro-benchmarcks and real-world applications, especially when dealing with fine-grained parallelism and high-throughput applications.
Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, and a unique casting system where the player draws runes in real time to effect the desired spell. The Arx Libertatis source code is based on the publicly released Arx Fatalis sources. This does however not include the game data, so you need to obtain a copy of the original Arx Fatalis or its demo.