Forban is a P2P file sharing application for link-local and local area networks. Forban works independently from the Internet and uses only the local area capabilities to announce, discover, search, or share files. Forban relies on HTTP and is opportunistic, meaning that it replicates any files of interest seen in its proximity. The Forban protocols are minimalistic to ease the production of other implementations.
GetData is a library that provides an API to interface with dirfile databases. The dirfile database format is designed to provide a fast, scalable format for storing and reading binary, synchronously-sampled, time-ordered data. GetData was originally written for the BOOMERanG and BLAST experiments as a data format suitable for use for both quick-look and data reduction. It is now used by many other cosmological and astrophysical experiments including ACT, Planck, Spider, Keck, as well as other projects.
Grapple is designed to be a simple network layer, allowing the addition of multiuser features to an application for as little as a dozen lines of code. However, it also allows for more. It features simple client-server networking that keeps all clients aware of all other clients, passworded servers, and data transfer via TCP, UDP, or reliable UDP. Advanced features include network messaging via push, pull, or a combination, multiple methods of querying users, user groups for client bandwidth saving, network load reacting data transmission and retransmission, background pinging to monitor network states, server failover, and a fully functional lobby system.
Jackbeat is a multi-platform audio sequencer for musicians and sound artists. Featuring a drum machine interface with animations for easy and playful editing, it is built for both composition and live setups with high interactivity needs. It is extremely easy to use yet powerful via connecting with other applications and plugins using JACK and OSC. Jackbeat loads and saves .jab files, Jackbeat's xml+tar open file format, and supports CoreAudio, ASIO, ALSA, PulseAudio, and JACK.
The Brick Engine is a fast and simple lo-fi gaming engine. The engine provides a comprehensive API, including dazzling visual features, song playback, and collision detection: everything you need to make games with quickness and ease. The engine provides a straightforward C API and has language bindings for Tcl and Pascal, with support for more languages on the way.
The CodeAssistor Editor is a programming editor that can be useful for editing C/C++, Objective C/C++, Makefiles, Java, SQL, TXT, PHP, Bash, Batch, Perl, Python, Flex, and Bison. The CodeAssistor Editor strives to be small, fast, and simple. Major features include code colorizing and code folding. It is similar to TextEdit, Notepad, and Notepad++.
The dotCMS eCommerce Accelerator merges KonaKart’s shopping cart capabilities with dotCMS’ flexible and powerful WCM. The Accelerator wraps eCommerce functionality within the WCM templates, providing a common UI experience as a shopper moves from information-heavy pages to transactional pages. It features pre-built templates, structures, and applications, best seller and latest product lists for each category, product reviews and ratings, cross-sell and up-sell prompts, and check out configuration; with or without registration.