The National Space Science Data Center's (NSSDC) Common Data Format (CDF) is a self-describing data abstraction for the storage and manipulation of multidimensional data in a platform- and discipline-independent fashion. It consists of a scientific data management package (known as the "CDF Library") that allows programmers and application developers to manage and manipulate scalar, vector, and multi-dimensional data arrays.
Cultivation explores the social interactions within a gardening community. You lead one family of gardeners, starting with a single individual, and wise choices can keep your genetic line from extinction. While breeding plants, eating, and mating, your actions impact your neighbors, and the social balance sways between conflict and compromise. Cultivation features dynamic graphics that are procedurally-generated using genetic representations and cross-breeding. In other words, game objects are "grown" in real-time instead of being hand-painted or hard-coded. Each plant and gardener in the game is unique in terms of both its appearance and behavior.
Glypha III is a Mac OS X port of the classic arcade game in which you are placed inside an Egyptian temple and forced to do battle with Sphinxes in order to gain the honour of a place in the High Scores. The game is based on Joust and features sound and animated graphics from the original Mac version.
JobRunner is a tool designed to run a job (i.e., to execute a commandline or script) which does not require user interaction, and to store the program's output (standard error and standard out) in an easy-to-read log file. It is able to save a configuration file of the job to be run, which can be used by JobRunner_Caller as a lightweight queueing system. See the Primer included in the archive for extra details on usage examples.
The NCBI C++ Toolkit provides portable libraries and applications for assisting genetic science. These include libraries for networking, SQL and BerkeleyDB access, CGI and HTML handling, ASN.1 and XML handling, sequence alignment engines, sequence retrieval engines, BLAST database engines, FLTK and OpenGL graphics toolkits, and basic system utilities.