Algoscore is a graphical environment for algorithmic composition, where music is constructed directly in an interactive graphical score. The result is output to MIDI and CSound. Graphical objects are placed in a timeline and connected together. Some objects are fully dependent on user data, while some are generative and reacts on input from other objects. It is highly customizable and extensible with the Nasal scripting language. It has a non-realtime perspective where the composer can relate freely to time and construct the composition outside of time. This makes AlgoScore more like a traditional sequencer in this regard, but a graphical algorithmic sequencer with powerful and flexible scripting capabilities.
Andromeda turns collections of MP3s into fully-featured streaming Web sites. Many other file formats are supported, including: WMA, OGG, MPG, AVI, and WMV. It can be used as a personal jukebox on a local network or over the Internet (bandwidth permitting). It works well with PHP-Nuke, PostNuke, and phpWebSite. Additional features include skins, custom playlists, logons/accounts, and a search tool. Andromeda is also multilingual, speaking English, German, Russian, Dutch, Spanish, and many other languages. No database is required. ASP and PHP versions are available.
Audacity is a cross-platform multitrack audio editor. It allows you to record sounds directly or to import Ogg, WAV, AIFF, AU, IRCAM, or MP3 files. It features a few simple effects, all of the editing features you should need, and unlimited undo. The audio I/O uses PortAudio, which fully supports OSS, Mac OS X CoreAudio, and Windows WMME, and can be compiled with support for ALSA and Jack.
AudioSlicer is a Cocoa GUI application that finds all silences in an audio file and allows you to split it into several smaller audio files and to name/tag them properly. While most other tools split automatically according to certain criteria, AudioSlicer shows you all silences within a certain range of duration. You can then listen and decide whether you want to split there. The splitting is done without loss; there is no decoding and re-encoding of audio data.