29 projects tagged "Mac OS X"
Agar is a toolkit for graphical applications. It features a modern GUI system with an unobtrusive API. Agar can use different graphics interfaces, such as SDL and OpenGL, and it has been ported to numerous platforms, including game consoles and embedded systems. Agar is implemented in C, but can be used from other languages.
Bambookit GUI is a completely XML-scriptable user interface to build real-time interactive Web application front-ends. Applications occupy 100 Kb of device memory and run on any Java-enabled browser. Users can move windows, resize containers, scroll and sort tables, lists, trees, see real-time data display, use a layout manager, and more. All rendering and event handling is managed in the XML scripts.
CLAM is a multiplatform software framework for research and application development for the Audio and Music domains. It offers a conceptual model for building systems as well as tools for the analysis, synthesis, and transformation of audio signals using high level representation (notes, spectral peaks, etc.). It also provides multiplatform system abstraction and tools for audio and MIDI file handling, device handling, GUI and XML support, and more. It has proper Linux audio architecture integration (Ladspa, Alsa, OSC, Jack, VST, etc.) and rapid graphical prototyping both for the processing core and the user interface (Qt designer integration).
Clean Programming Language is a general purpose, state-of-the-art, pure and lazy functional programming language designed for making real-world applications. Its unique typing system makes it possible to incorporate destructive updates of arbitrary data structures (including arrays) in a pure functional language and to make direct interfaces to the outside imperative world.
The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, Mac OS X (through X11), FreeBSD, and the Android OS. It should run on other Unix platforms with minor testing/tweaking. With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully integrated.
FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and Mac OS X. It provides modern GUI functionality without the bloat, and supports 3D graphics via OpenGL and its built-in GLUT emulation. FLTK is designed to be small and modular enough to be statically linked, and also works fine as a shared library. It also includes an excellent UI builder called FLUID that can be used to create applications in minutes.
GTK, which stands for the Gimp ToolKit, is a library for creating graphical user interfaces. It is designed to be small and efficient, but still flexible enough to allow the programmer freedom in the interfaces created. GTK provides some unique features over standard widget libraries.