ENet for C# wraps the C-language ENet networking library. For games and other realtime applications, if you use TCP, old data can hold up newer data, even if it is no longer relevant (old positions, etc.). Your players will perceive any lost packet as a "lag burst". ENet supports multiple in-order streams of data, and allows you to decide on reliability on a per-packet basis. The library is useful for both client-server and peer-to-peer architectures.
Bookling is a simple eBook manager designed to make reading fun. It allows you to store, manage, and read your eBook collection on a desktop computer. It features multiple views for your library, multiple bookmarks, customisable fonts and colors for your book's text, and the ability to store your book collection in your choice of directory. Its back end is cleanly separated from the front end, allowing developers to easily port it to other platforms with a native GTK+ or WPF interface.
MonoDevelop is a GNOME IDE primarily designed for C# and other .NET languages. intelligent code completion attempts to complete type, method, and field names as you're typing. The IDE automatically gets the class information from your source code files and from the libraries referenced in your project. A class viewer allows you to list the classes in your project, their methods, and properties. Your namespaces are also tracked to keep the classes separated. A powerful add-in engine, a modular API, and a complete set of extension points provides a seamless platform upon which to build your own development tools.
OpenSimulator is a multi-platform, multi-user 3D distributed virtual environment platform. Out of the box, it can be used to simulate virtual environments similar to that of Second Life. These can be used as social virtual worlds or for specific applications such as education, training, and visualization. Access is via the regular Second Life open-source viewer or via third-party clients. There are a number of private and public deployments of OpenSimulator, including OSgrid, which has over 8000 regions hosted by independent individuals and organizations spread over the Internet.
MyMediaLite is a lightweight, multi-purpose library of recommender system algorithms. It addresses the two most common scenarios in collaborative filtering: rating prediction (e.g. on a scale of 1 to 5 stars), and item prediction from implicit feedback (e.g. from clicks or purchase actions). It contains dozens of recommender engines, including state-of-the-art matrix factorization methods. It also supports real-time updates to the recommender engines, storing engines to disk and reloading them again, and several evaluation measures to compare the accuracy of different recommender system methods. Three command-line programs that offer most of the functionality contained in the library are included.