MLPACK is a C++ machine learning library with an emphasis on scalability, speed, and ease-of-use. Its aim is to make machine learning possible for novice users by means of a simple, consistent API, while simultaneously exploiting C++ language features to provide maximum performance and maximum flexibility for expert users.
QWebSockets is a pure Qt implementation of WebSockets, both client and server. It is implemented as a Qt source code module (.pri file) which can easily be embedded into existing Qt projects. It has no dependencies other than Qt. It features text and binary sockets, frame-based and message-based signals, proxy support, and strict Unicode checking.
ENet for C# wraps the C-language ENet networking library. For games and other realtime applications, if you use TCP, old data can hold up newer data, even if it is no longer relevant (old positions, etc.). Your players will perceive any lost packet as a "lag burst". ENet supports multiple in-order streams of data, and allows you to decide on reliability on a per-packet basis. The library is useful for both client-server and peer-to-peer architectures.
Obix is an object-oriented programming language designed to make it easy to quickly write reliable code. More reliability is achieved through language features which consistently support the "Fail fast!" principle (every coding error should be detected as early as possible, preferably at compile-time, or else as early as possible at run-time). The Obix compiler generates Java binaries which can be executed on any Java virtual machine.
ReplicaNet is an object oriented C++ library for developers of applications that require a stable and low maintenance middleware solution to networking. Any project that is designed to use a network of machines, such as multiplayer computer games, need to very carefully consider how to approach the design problems associated with networking. It includes support for binary difference patch creation and delivery, backend availability and TitleID verification, Internet CD/license key verification, NAT detection, advertising and querying of sessions, user accounts, friends lists, game invites, chat rooms, persistent data storage, and statistics and ranking.