97 projects tagged "Mac OS X"
METAXPON ("Metachron" in Greek letters) is a small and fast audio DSP library for time-scale manipulation of 16-bit integer or 32-bit floating point stereo audio data streams. It employs a rigid phase-locked vocoder with dedicated transient detection and processing, and can work in real-time or non-real-time. Four editions are included - a portable edition and three x86 editions. The portable edition can be built with any ANSI C compiler and is OS- and architecture-independent. The three x86 editions are written in assembly using the FPU, 3DNow!, and SSE instruction sets, respectively, with automatic selection between them depending on the CPU capabilities. They can be compiled with MASM, JWASM, or NASM, producing libraries of object files in 8 formats.
Class::EHierarchy is intended for use as a base class where hierarchally ordered objects are desired. This class allows you to define a parent - child relationship between objects and ensures an orderly destruction of objects according to that relationship, instead of perl's reverse order destruction sequence based on reference counting.
The Paranoid modules provide a number of routines that are intended for use in strict and taint-safe scripts. The modules cover a variety of tasks from command-line argument parsing to process and network management. All of the modules use a debug trace framework for diagnostic output that is easily used and extended for application code as well.
Osgish is a command line shell for OSGi. It is based on the Readline Library, Jmx4Perl, as the OSGi backend, and Aries JMX as the OSGi Management layer. It is different than other OSGi shells, as it is implemented in pure Perl and provides unique features like wildcard support, context-sensitive command line completion, syntax highlighting, bulk lifecycle operations, advanced query facilities, and remoting via HTTP. It uses jmx4perl and Aries JMX OSGi bundles for accessing the OSGi container remotely.
Schedule::Cron is a Perl module that provides a simple but complete cron-like scheduler. It can be used for periodically executing Perl subroutines. The philosophy behind Schedule::Cron is to call subroutines periodically from within one single Perl program instead of letting cron trigger several (possibly different) Perl scripts. Everything under one roof. Furthermore, Schedule::Cron provides a mechanism to create crontab entries dynamically, which isn't that easy with cron. It knows about all extensions (at least all extensions the author is aware of, i.e those of "Vixie" cron) for crontab entries like ranges including 'steps', specification of month and days of the week by name, or coexistence of lists and ranges in the same field. It even supports a bit more (like lists and ranges with symbolic names). It has existed since 1999 on CPAN and is successfully used in many projects.
MAPDAV (More Accurate Password Dictionary Attack Vector) is designed to use what is known about users via the /etc/passwd file on Unix/Linux systems to generate a dynamic dictionary of more accurate guesses as to what their possible password may be. It does this by mangling the user's username and user information in various user-specified ways to look for bad password protection practices.
Jmx4Perl provides an alternate way of accessing Java JEE Server management interfaces that are based on JMX (Java Management Extensions). It is an agent-based approach where a small Web application deployed on the application server provides HTTP/JSON-based access to JMX MBeans registered within the application server. It is set up from a handful of Perl modules, which can be integrated seamlessly in your own programs. It also includes a Nagios plugin, check_jmx4perl, a jmx4perl command line tool for remote JMX queries and operations, and a readline-based JMX shell j4psh, with context sensitive command completion and syntax highlighting.
ioquake3 (or ioq3 for short) builds upon id Software's Quake 3 source code release. It cleans it up, fixes bugs, and adds features. Its goal is to be the Quake 3 distribution upon which people base their games and projects. Its design goals include optimizing the engine for playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of the engine has been ported to many new platforms. While it doesn't have PunkBuster (and never will), it does provide more security for servers and clients by way of various bugfixes which aren't in id's client.