MakeHuman is software for the modelling of three-dimensional humanoid characters. Features that make this software unique include a highly intuitive GUI and a high quality mesh, optimized to work in subdivision surface mode (for example, Zbrush). Using MakeHuman, a photo-realistic character can be modelled in less than 2 minutes.
Python Mesh Viewer is a very basic tool to display and play with 3D models. You can either construct them in the code (by defining points, triangles, and quads) or load them from a file. Currently, the only file format supported is the ".mesh" format from the closed source software medit. The rendering is done with absolutely no hardware acceleration (no OpenGL).
OsiriX is an image processing software dedicated to DICOM images produced by medical equipment (such as MRI, CT, PET, and PET-CT) and confocal microscopy (LSM and BioRAD-PIC format). It can also read many other file formats: TIFF, JPEG, PDF, AVI, MPEG, and Quicktime. OsiriX is able to receive images transferred by DICOM communication protocol from any PACS or medical imaging modality. OsiriX has been specifically designed for navigation and visualization of multimodality and multidimensional images.
wiiFrame is a simple GUI frame that has an OpenGL 3D window and a dialog box that connects Nintendo Wii remotes to the application. This is to be used as a basis for anyone who wants to write 3D applications that are controled by a Wii remote. This project uses wxWidgets, so it can be compiled cross platform, but as of now, only a Linux build works.
The Second Life Viewer is the client for logging into the Second Life 3-D virtual world, where residents explore, purchase virtual land, open businesses, build real estate, and create scripted objects such as cars, robots, or magic wands. Second Life residents retain full intellectual property rights for the digital content they create and upload, including avatar characters, clothing, scripts, textures, objects, and designs.
view3dscene is a browser for VRML (1.0 and 2.0) and X3D, and a viewer for other 3D model formats (3DS, MD3, Wavefront OBJ, and Collada are handled). It supports viewing the scene in the "Examine" mode and walking in the virtual world with features such as collision detection and gravity. Rendering is done using OpenGL. Many advanced 3D graphic effects are available, like mirrors (flat and through cube environment mapping), shadows (shadow maps and shadow volumes), GLSL shaders and more. The program can also convert files from 3DS, MD3, Collada and other formats to X3D and pretty-print VRML and X3D files.