Inq is a scripting language for client/server systems. The server provides transaction, persistence, concurrency, and events support. The client is presently desktop only, though Web clients are planned. Inq uses a generic node structure throughout and reification techniques to obviate boilerplate code, especially in the areas of persistence and MVC.
Class::EHierarchy is intended for use as a base class for custom objects. The objects need one or more of the following features: orderly bottom-up destruction of objects, opaque objects, class-based access restrictions for properties and methods, primitive strict property type awareness, and alias-based object retrieval.
The Paranoid modules provide a number of routines that are intended for use in strict and taint-safe scripts. The modules cover a variety of tasks from command-line argument parsing to process and network management. All of the modules use a debug trace framework for diagnostic output that is easily used and extended for application code as well.
Deduplicator is a simple and efficient data deduplicator that works by hard linking files that have the same content. It is ideal for reducing the size of backups. It can save and restore intermediate results, so you can run it in a few short intervals, and allows you to review changes before they are committed to disk.
Uldramar is a fantasy RPG and adventure game. You can cast spells like the mushroom morph spell and pick up objects for later use. The story is about a plane called Uldramar where there is a quest or two waiting for you. The game was influenced by the Ultima series and the Legend of Zelda.
Kobold's Quest 1 is a heroic fantasy RPG-Adventure game. The purpose is to play a kobold apprentice magician who learns the way of the wizard on the way through dungeons and so on. The first encounter is in the South Gnarborean woods dungeon with a red dracolich mage. You can cast spells from his spellbook if you defeat him. Furthermore, there is a water dungeon to the far east wherein an assassin mage is said to dwell. Then there are the Nut People who congregate in their little village. Their head magician also has spells for you if you can find him somewhere in the north. The Celestian lords and ladies are said to dabble in the affairs of wizards. A rogue leads you on to their encounter.