JGrit is a program that converts images from common formats (e.g. GIF, JPEG, BMP, and PNG) to source code that can be used to render the image on either the Game Boy Advance (GBA) or the Nintendo DS (NDS) system. There are already programs that do this, but none that play nicely with both Windows and Linux. It uses the grit command line tool as a backend.
Sh is a programming language built on top of C++. It can be used to write shaders that run on top of modern graphics processing units (GPUs), or write stream programs that run on GPUs or CPUs. It is implemented as a C++ library, and allows programs to be generated at run-time using a number of metaprogramming techniques. Variants of programs for different cases can easily be generated, or programs can be generated entirely at run-time from some input data. The system is cleanly separated into a frontend and backend, and is hence portable.
Cut The Crap Software radically simplifies the task of java-based system development. Packages focussed on such problems as persistence, object model representation and XML processing contribute to the encompassing goal of viable model-based system generation from simple descriptions.