Luxand FaceSDK is a multi-platform library that enables developers to build a variety of applications requiring fast and precise face recognition and identification. It supports Web, Windows, Linux, Mac OS X, iOS, and Android applications, and enables still image and real-time face-based biometric authentication.
libnode is a C++ implementation of Node.js. Just like Node.js, libnode provides non-blocking I/O, which enables you to develop scalable Web applications in C++. The memory management of libnode is automatic, based on either shared_ptr or bdw-gc. libnode is good to use on embedded devices because its system resource consumption is lower than Node.js.
C4 is a creative-coding framework which lets you build expressive user experiences and create works of art on iOS. It gives you the power of the native iOS programming environment with a simplified API which lets you get down to working with media right away. It lets you build artworks, design interfaces, and explore new possibilities of working with media and interaction.
J2ObjC is a tool from Google that translates Java code to Objective-C for the iOS platform. It enables Java code to be part of an iOS build, as no editing of the generated files is necessary. The goal is to write an app's non-UI code (such as data access or application logic) in Java, which can then be shared by Web apps using GWT, Android apps, and iOS apps. J2ObjC supports most Java language and runtime features required by client-side application developers, including exceptions, inner and anonymous classes, generic types, threads, and reflection. JUnit test translation and execution are also supported.
LibRCrypt is an Objective C library for complex data encryption based on Rubik's Cubes. The idea's pretty simple: If you represent data as the squares on a Rubik's Cube, you can apply transformations to the data and get back encrypted data, all of which is commutatitive. Just as a Rubik's Cube can be solved if you know all of the moves, this data can be "unwound", so to speak, if you know all of the transforms applied, but the encryption is even deeper than that. A cube can only cover (9 squares per face x 6 faces) 54 significant bits of data. Therefore, compressed data must be composed of multiple (even thousands) of Rubik's Cubes.