12 projects tagged "Mac OS 10.6"
Oolite is an independent reinterpretation and ehancement of the classic space sim game Elite for modern computers. The result is a space trading and combat simulation offering encounters with pirates, police, bounty hunters, the occasional alien menace, and other surprises along the way. While striving to reach the coveted Elite status, the players set their own path through the various galaxies, choosing to be trader, pirate, or bounty hunter depending on the situation at hand, and their own judgement. The game is hugely expandable, using a combination of property lists and JavaScript. Oolite's active modding community already provides more than 200 OXPs (Oolite eXpansion Packs). Among them are a huge variety of missions, weapons, ships, and extra career paths over and above what's available within the core game, as well as a number of other gameplay enhancements and customizations.
Antida is data synchronization and backup software that works on any network that has Internet access. It allows automated backup to USB or any storage device. It can send files to any Web-enabled phone. Only a browser and Internet connection are required, with Antida on the other side of the data transfer. It can communicate with devices behind routers and firewalls on WANs.
Coin Catalog can be used to look up the value of a coin and/or to save your coin collection. It features a Belgian Coin Catalog (including Belgian Congo, Offical Medals, ECU-coins, Food-jetons, Austrain Netherlands), British Coin Catalog (including Maundy Money), Canadian Coin Catalog, Coins from the Netherlands, Search for a coin, Make your own Collections, Add pictures to your collection, Make a list of coins that you search or you want to exchange, Print your Collection, Show difference between Grades, Lookup Dealers, Lookup Clubs & meetings, Make use of Currency ($, £, €, and Y), Make use of the Gold Price, Update Catalogs online, and more.
Nerd is an attempt to create a cross-platform scripting language that is based on Scheme and easy to embed, extend, and use. It's currently used in video game projects and is interpreted only. There are definite future plans to add a byte-code compiler and VM to it and to write proper documentation.