EGSL is a small interpreter which can execute Lua scripts. It includes some functions for fast and easy game development. These are image manipulation functions, functions for 2D drawing, sound and music, input via mouse, keyboard, and joypad, and some helper functions. The engine is based on SDL, SDL_gfx, and SDL_mixer, and additionally on SDL_image on Haiku-OS.
Avoision is a very simple arcade-style game. There's no story, no fancy graphics, no campaigns--just frantic, high-speed gameplay. Gameplay consists of moving a green block around with the arrow keys. The goal is to capture the red block before the timer runs out to score points. You must avoid all the white blocks that appear as you progress through the game.
Naev is a 2D space trading and combat game, in a similar vein as Escape Velocity. Naev is played from a top-down perspective, featuring fast-paced combat, many ships, a large variety of equipment, and a large galaxy to explore. The game is highly open-ended, letting you proceed at your own pace.
Ditchers is a multiplayer action game where underground tanks use a variety of weapons to find and destroy each other. Tanks dig tunnels in the soil with a limited supply of energy that can be refilled only in homes (as well as health). the GUI is controlled mainly by mouse, while gameplay is controlled only by keyboard. It is not difficult to create your own maps or to draw your own tank. The game supports split-screen, network games, and artificial players whose intelligence is programmable in the Lua scripting language. The game is inspired by Tunneler.
PropXX provides a property/configuration mechanism for C++ applications. Properties can be defined in files similar to but more flexible than Java properties. Property files are defined in a type-safe, modular way and offer the full expressiveness of the Lua scripting language. The design of PropXX combines flexibility with high performance for the C++ code that accesses property values. The property values are stored in objects of special property classes, which are automatically generated from the property set definitions. Performance-critical code can be inlined by the compiler, and a typical access to a property value is as cheap as reading a single variable from the memory. No costly data structures like hashes, balanced trees, etc. are involved.
The Apache Traffic Server (TS or ATS) is a modular, high-performance reverse proxy server, generally comparable to Squid. It was created by Inktomi, and distributed as a commercial product called the Inktomi Traffic Server, before Inktomi was acquired by Yahoo!. Traffic Server has been actively used inside of Yahoo for over 4 years, serving billions of requests every day. As of fall 2009, Traffic Server is an Open Source project, and in April 2010 the Apache Traffic Server was promoted to a top-level project of the ASF.
The Cafu Engine is an all-purpose, modern 3D graphics engine and game development kit. It is feature complete to get you started quickly. It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software. Written in C++, the tools, libraries, and framework have been designed to make the development of new games and other 3D applications easy. They are actively and continuously developed in order to provide the latest technology.