Excalibur: Morgana's Revenge (EMR) is a first-person shooter game with an epic and in-depth story line. The player travels through time in the Jurassic period, Camelot period, and into the future to chase down Morgana. Using the Aleph One engine, EMR creates an amazing new world, making it an entirely fun and unique gaming experience.
FCEUX is a Nintendo Entertainment System (NES), Famicom, and Famicom Disk System (FDS) emulator. It supports both PAL (European) and NTSC (USA/JPN) modes. It supports both Windows and SDL versions for cross compatibility. The FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions. For advanced users, FCEUX offers tools for debugging, ROM-hacking, map making, tool-assisted movies, and Lua scripting. FCEUX is an evolution of the FCE Ultra emulator. FCEUX merges elements from FCEU Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, FCEUXDSP CE, and FCEU-mm into a single branch of FCEU.
FXiTe is an advanced cross-platform text editor built with the Fox GUI toolkit and the FXScintilla text widget. It features built-in syntax highlighting for 40+ languages, an embedded Lua scripting engine, macro recording and playback, multi-line regular expression search and replace, rudimentary ctags and calltip support, a flexible interface to external tools, and a built-in "message window" to capture the output of external commands such as compiler error messages, etc.
Fawkes is a component-based Software Framework for Robotic Real-Time Applications for various platforms and domains. It is developed and used for cognitive robotics real-time applications like soccer and service robotics. It supports fast information exchange and efficient combination and coordination of different components to suit the needs of mobile robots operating in uncertain environments.
HGL is a compiler/interpreter suite for developing images. It features its own simple but powerful language, an output format configurable by plugins, runtime input handled by plugins, and easy integration into various environments like Web servers or graphical applications. The input is taken from a source file, which has to be compiled for quick and frequent access by the interpreter. An interpreter then runs the compiled files, takes input from custom plugins (if neccessary), and outputs its result via custom plugins.
Infon Battle Arena is a networked multiplayer real-time programming game featuring little creatures fighting for food. You upload your Creature Code (written in Lua) to a game server using a telnet Interface. The game server then runs your code. The graphical client can be used to watch running games or replay recorded games.