Huxley is a set of classes that makes it trivial to produce legitimate output for queries made by the prevailing standard of REST queries. Instead of writing a network API with many methods, being run over RPC, you instead write only a couple of methods that are accessed by HTTP GET requests. You then return the results (in either XML, JSON, or text) for processing. XML and JSON are chosen because of the ease by which they can be parsed by most languages. In this way, you open up the scope of your network services to many more people than would otherwise have access to it.
OpenBricks is an enterprise-grade embedded Linux framework that provides easy creation of custom distributions for industrial embedded devices. It features a complete embedded development kit for rapid deployment on x86, ARM, PowerPC, and MIPS systems with support for industry leaders. It is meant for individuals and companies that are looking for rapid board bring-up with fine-grain embedded Linux distribution setup with complete customization. It eliminates the need to care about BSP and toolchain.
qtop is a command-line tool for monitoring PBS systems, especially torque. It tries to fit as much information as possible in the space of one screen by joining together the output of pbsnodes -a, qstat, and qstat -q, so it runs fine in user space. The screen is divided in three sections, reporting SUMMARY, NODES, and ACCOUNTS. Each user gets mapped to a unique letter, according to number of jobs in qstat. Symbol 0 is always the user with most R+Q+other jobs, 1 is next in number of jobs, etc. qtop uses and suppresses color mode automatically, as needed, so its output can be piped to other programs. It is very configurable.
The Open Game Libraries is a collection of separately usable C++ libraries for creating games. It provides OpenGL window management, zip file management, OpenAL audio management, a developer console window, input management, bitmapped fonts with Unicode and kerning support, image loading and saving, model loading and importing, and generic classes and objects for game development such as math and text processing.