nnmon is a central database and a Web interface for the nmon program's data. It allows you to store and view nmon data instantly. nnmon_sender.pl is a pure Perl script. It runs the external nmon program and opens its output file for reading. Every line read from the file is sent to the nnmon_server.py program via TCP/IP socket. nnmon_server.py reads incoming data, parses it, and inserts the result to the database. nnmonweb is a PHP script that lets you view monitored systems in a tree. If there is data for a system for the last 12 hours, it will show a chart on the right hand side. The database and server components have been tested on RHEL 5.5. The client parts have also been tested on AIX 6.1 and RHEL 5.5.
WebMotion is a Web application development framework based on a REST architecture and the Java EE 6 standard. It features a presentation layer management using pages (JSP, HTML, etc.) and REST service exposition (e.g. XHR calls). It enables you to serialize service results into JSON or XML. The framework has deliberately limited capabilities, but it focuses on the ease of use. It leaves open the choice of persistence framework, dependency injection, and validation.
Image Tools is a screen capture and file sharing tool. It features multi-threaded batch image resizing, conversion, cropping, flipping/rotating, watermarks, decolorizing (grayscale, negative, sepia), and optimizing. The BMP, GIF, TIFF, JPEG, PNG, and EMF image types are supported. It is compatible with MONO (only for GNOME). Multicore processing is supported to increase performance. The quality for output when optimizing is variable. Color channels can be filtered. An internal benchmarking tool is available. Indexed pixel format images can be processed.
DSWM (Deep Space Window Manager) is a tiling keyboard-driven X11 window manager. It is based on StumpWM code and is written entirely in Common Lisp and oriented for good usability with minimum startup configuration and good integration with Emacs. The project is under hard development, so it has many experimental features.
WarTactical is a wargame in which each screen pixel corresponds to 10 feet of ground area, instead of splitting the field into hexagons. You can play a game against the computer or play a simple random setup. Dice are rolled when you attack, and this result is added to modifiers that are derived from the situation, such as whether the unit is pinned or how much armor it has, as well as what terrain it's on. You need to stay in contact with your HQ (leader) to move far. WW2 (or Modern) units like artillery, infantry, LMGs, paratroopers, cars, and HQ (leaders) are available. Modules are being developed to represent different time periods of war.