mGSTEP is a software development framework designed primarily for use in embedded devices. It implements the core elements of NeXT's OpenStep that evolved into Apple's Cocoa Objective-C class libraries. The drawing API is a partial implementation of Display Postscript in parallel with the newer Core Graphics API. The stable GUI (AppKit) is X11 based. A Linux framebuffer based GUI backend is also included.
GNUSTEP Live CD contains a lot of software for GNUstep, a free implementation of the OPENSTEP framework (which is also directly used in Mac OS X as Cocoa). It includes excellent applications for RAD (GORM and ProjectCenter). The CD is available for i486, AMD64, Apple Mac PowerPC, and Sun UltraSPARC computers.
Address Book Server allows you to share your contacts and calendar events with others connected to your network or over the Internet. Each participant synchronizes their contacts with the server hosted on your own system. Address Book Server supports the full Address Book and iCal schema. The server also provides a friendly Web interface and an iPhone client which let you access your contact details remotely.
libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more.
Playtomic is a set of client and server APIs for game leaderboards, user generated content, and dynamic updates. It began as a hosted service providing tools and analytics for game developers, but is now available for developers to operate on their own. It includes the API server which is written in NodeJS and backed with MongoDB, along with game client APIs for HTML5, Flash, iOS, Android, Windows, and Unity3d games.