AweMUD is a MUD server for use with fantasy-settings. Features include fully dynamic objects and characters, an advanced scripting system, and custom worlds. The engine will eventually have completely interactive rooms (items can be placed under benches, doors can be destroyed), complex magick, and interactive NPCs.
A one-player side-view game in the style of Capcom's excellent "MegaMan" series of Nintendo, PlayStation and PC games. As "BoboBot," the `robo-monkey,' you travel to eight different levels fighting your way to the boss. Once defeated, you gain that boss' special weapon. This preview release contains 4 of the 8+ planned levels and has sound and joystick support for Linux users.
Bomber Instinct is a multiplayer-only bomberman-like game which adds many features (such as special powers for the characters). Basically, several people must battle in a maze, their only weapon being a bomb which explodes, throwing flames vertically and horizontally. The game only plays on a single computer for now.
Cadaver is a simulated world of cyborgs and nature in realtime. The battlefield consists of forests, grain, water, grass, carcass (of course) and lots of other things. The game server manages the game and the rules. You start a server and connect some clients. The clients communicate with the server using a very primitive protocol. They can order cyborgs to harvest grain, attack enemies or cut forest. The game is not intended to be played by humans! Instead the idea is that you write artificial intelligence clients to beat the other artificial intelligences.