The X Binary Package System (in short XBPS) is a binary package system designed and implemented from scratch. Its goal is to be fast, easy to use, bug-free, featureful, and portable as much as possible. There is a well documented API provided by the XBPS Library that is the basis for its frontends, to handle binary packages and repositories.
Andrew's Game aims to be a lightweight and highly expandable code base editable by anyone with a basic understanding of Python. The project has three parts: core systems, sample game, and reusable extensions. Core systems deal with the actual game mechanics; a sample game will be a template of how to use core systems and reusable extensions to create a working game. The reusable extensions can contain items and minor added functionality. Andrew's Game can implement a text-only single player RPG, which is like a MUD without support for multiple players.
libKISSlog is a trivial lightweight C++ template library designed and written according to the KISS (Keep It Simple and Straightforward) principle. It leans heavily on STL for keeping its implementation as simple as its usage, and tries to provide C++ developers with a lightweight, paradigm-pure, and flexible alternative to logging libraries which use design and/or implementation decisions which at least the author of libKISSlog believes to be questionable. Its easiest to explain why libKISSlog would be suitable for your needs by listing the things which libKISSlog does not choose to use or do: no singletons or other forms of mutable global state, no macros, no attempt to fit the Java runtime everything model onto a C++ library, no attempt to be a Java-style (bloated) framework, no attempt to make the choice for you of whether you need thread safety, and no compromise on simplicity in order to facilitate questionable inner-loop logging practices.
baresip is a bare-bones SIP user agent. It supports SIP, SDP, RTP/RTCP, and STUN/TURN/ICE, and IPv4 and IPv6, and is RFC-compliant and has portable C89 and C99 source code. A modular plugin architecture provides stdio, cons, and evdev user interfaces, celt, g711, g722, gsm, ilbc, l16, and speex audio codecs, alsa, coreaudio, gst, portaudio, oss, winwav, and mda audio drivers, speex_pp, speex_aec, speex_resamp, and sndfile audio filters, the avcodec video codec, avformat, quicktime, qtcapture, v4l, and v4l2 video sources, sdl, opengl, and x11 video display drivers, and srtp media encoding.