Construder is a 3D game featuring a dynamic infinite world of cubes to explore and change. In an artificial infinite structure, the player has to gather resources for construction purposes and for basic survival. Its 3D engine and basic game play are inspired by Minecraft and Infiniminer. The goal is to get 10,000,000 score points and get the "Construder" rank. Dangers the player might run into are starvation, as all actions require biological energy, and the randomly appearing robot drones that teleport the player far away. The game is feature complete and ready to play.
Crossfire is a multi-player graphical arcade and adventure game made for X. It has certain flavours from other games, especially Gauntlet and the rogue-like games (Nethack, Moria, Angband, and Ragnarok). Any number of players can move around in their own window, finding and using items and battling monsters. They can choose to cooperate or compete in the same world.
Deliantra is an advancement of the crossfire multi-user RPG game. Unlike the original project, it focuses mainly on stability and playability, but also adds modern technology such as map scripting, Perl server extensions, asynchronous I/O, higher resolution graphics, and better client support.
KildClient is a MUD client written with the GTK+ windowing toolkit. It supports many common features of other clients, such as triggers, gags, aliases, macros, timers, and much more. But its main feature is the built-in Perl interpreter. At any moment, the user can execute Perl statements and functions to do things much more powerful than simply sending text the the MUD. Perl statements can also be run, for example, as the action of a trigger, allowing you to do complex things.
Njam is a full-featured cross-platform Pacman-like game that uses the SDL library. It features single and multiplayer modes (local or network), duel games where players compete against each other to get more points, cooperative games where players cooperate to finish as many levels as they can, and great music and sound effects. It includes customizable level skin, many different levels, and an integrated level editor.
Vacuum Magic is a fast-paced action game. The point of the game is using your magical vacuum field to collect food and defend against monsters. Food and certain monsters can also be spat out and used as a projectile against other monsters. Vacuum Magic can be played by up to six players, either cooperatively or against each other.
The Crate Game Engine is a game engine that is designed to make creating games trivial. The rendering and scripting engines are removed from the game engine to make the specialization of games as easy as possible. Currently, scripting support is implemented to allow a Lua script to be put directly in the game file, which can be validated as XML. Multiplayer text based adventure-style games can be played with the existing console rendering engine.
GFSGL is a program that makes running and installing games (and other programs) easy under Linux and other Unix-like operating systems. It can autodetect installers in your CD-ROM drives (both native to Linux and those run through Wine/Cedega). GFSGL can launch many different games including native, Wine, and ScummVM games. It has both a console and a graphical interface.
Mooix is a multiuser object-oriented dimension (a MOO) layered over top of your favorite Unix system. To the user, mooix looks much like any other MOO. To the programmer, mooix objects look like directories full of files: executable methods, properties, and links to other objects. MOOs have historically had poor support for such things as real programming languages, encrypted logins, multitasking, and editors. Mooix inherits all of these things from the Unix system it is based on. At the same time, it's not wedded too tightly to Unix (e.g., it implements its own permissions system that is much more suited to a MOO environment than the historical Unix system).