HGL is a compiler/interpreter suite for developing images. It features its own simple but powerful language, Lua integration, output in various formats as well as runtime input handled by plugins, and easy integration into various environments like Web servers or graphical applications. The input is taken from a source file, which has to be compiled for quick and frequent access by the interpreter. An interpreter then runs the compiled files, takes input from custom plugins (if neccessary), and outputs its result via custom plugins.
NimBorg is a library for accessing Lua and Python libraries from within Nimrod code. It wraps the C API of these languages with macros which make the code far more readable than the low-level API, and also automatically handles the memory management interface of these languages so that objects aren't deallocated as long as they're accessible from your Nimrod code.
Bitfighter is a game that feels a little like Asteroids on steroids. It's a multiplayer space-based combat and strategy game, featuring customized ships, multiple game modes, cool retro graphics, and smooth network play. It also includes a full featured level editor, Lua scriptable bots, and other cool features. It has a very active development team, so the game keeps improving.
Cardpeek is a tool to read the contents of ISO7816 smartcards. It features a GUI to represent card data in a tree view, and it is extendable with a scripting language (LUA). The goal of this project is to allow smartcard owners to be better informed about what type of personal information is stored in these devices. The tool currently reads the contents of: EMV bank cards, Calypso public transport cards (such as Navigo, RavKav, and Mobib), Belgian eID cards, GSM SIM cards, the French Vitale 2 health card, some Mifare cards, and Moneo electronic purse cards.
FXiTe is an advanced cross-platform text editor built with the Fox GUI toolkit and the FXScintilla text widget. It features built-in syntax highlighting for 40+ languages, an embedded Lua scripting engine, macro recording and playback, multi-line regular expression search and replace, rudimentary ctags and calltip support, a flexible interface to external tools, and a built-in "message window" to capture the output of external commands such as compiler error messages, etc.