distcc is a parallel build system that distributes compilation of C/C++/ObjC code across machines on a network. It can be set up in just a few minutes and makes builds up to ten times faster. It does not require machines to share a filesystem or have the same libraries or header files, and installation does not need superuser privileges.
Address Book Server allows you to share your contacts and calendar events with others connected to your network or over the Internet. Each participant synchronizes their contacts with the server hosted on your own system. Address Book Server supports the full Address Book and iCal schema. The server also provides a friendly Web interface and an iPhone client which let you access your contact details remotely.
HandBrake is a multi-threaded DVD to MPEG-4 ripper and converter. It can encode directly from DVDs (even encrypted ones) or from VIDEO_TS folders. AC3, LPCM, and MPEG audio tracks are supported. The output can be contained in MP4, AVI, or OGM files, and the output audio is encoded in either AAC, MP3, or Vorbis. Other features include support for 2-pass encoding, encoding of two audio tracks, a bitrate calculator, and deinterlacing, cropping, and scaling of the original picture.
mGSTEP is a software development framework designed primarily for use in embedded devices. It implements the core elements of NeXT's OpenStep that evolved into Apple's Cocoa Objective-C class libraries. The drawing API is a partial implementation of Display Postscript in parallel with the newer Core Graphics API. The stable GUI (AppKit) is X11 based. A Linux framebuffer based GUI backend is also included.
Democracy Player is a cross-platform Bittorrent-enabled RSS aggregator with built-in video playback that seeks to make watching Internet video from a wide range of sources as easy as watching TV. It is part of the Democracy Internet TV platform, which includes the torrent-enabled RSS publishing application Broadcast Machine and the video bookmarking site Videobomb.com.
libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more.