The SeaMonkey project is a community effort to develop an all-in-one Internet application suite. It contains an Internet browser, email and newsgroup client with an included Web feed reader, HTML editor, IRC chat, and Web development tools, and is sure to appeal to advanced users, Web developers, and corporate users. It uses much of the Mozilla source code powering such successful siblings as Firefox, Thunderbird, Camino, Sunbird, and Miro.
GNUnet is a peer-to-peer framework with focus on providing security. All peer-to-peer messages in the network are confidential and authenticated. The framework provides a transport abstraction layer and can currently encapsulate the network traffic in UDP, TCP, HTTP, HTTPS, or direct 802.11 (WLAN). GNUnet supports accounting to provide contributing nodes with better service. The services built on top of the framework include anonymous file sharing and a virtual network providing IPv4-IPv6 transition via protocol translation over the P2P network.
Ice is a modern alternative to object middleware such as CORBA or COM/DCOM/COM+. It is easy to learn, yet provides a powerful network infrastructure for demanding technical applications. It features an object-oriented specification language, easy to use C++ and Java mappings, a highly efficient protocol (including protocol compression), asynchronous method invocation and dispatch, dynamic transport plug-ins, TCP/IP and UDP/IP support, SSL-based security, a firewall solution, and much more.
sTeam provides a technical platform which allows groups of students, lecturers, and any other groups to construct and arrange their individual and cooperative learning and working space. It consists of an object-oriented server connected to a database, and Web, Java, and other (FTP, SMTP, IRC, etc.) clients. The server is event-driven and manages all user objects as well as the communication between the connected clients. Features that were different from most other cooperation tools is the self-organisation and self-administration by the members within the virtual environment.
The Scout Portal Toolkit (SPT) is a turnkey software package that allows groups or organizations who have collections of knowledge or resources they want to share via the Web to put that collection online without a big investment in technical resources. It includes keyword and fielded search engines, a recommender system, a metadata editor, user agents (push technology to notify users of new resources), forums (bulletin boards), resource quality ratings, resource annotations by users, and support for multiple dynamic user interfaces, selectable on a per-user basis.
Grapple is designed to be a simple network layer, allowing the addition of multiuser features to an application for as little as a dozen lines of code. However, it also allows for more. It features simple client-server networking that keeps all clients aware of all other clients, passworded servers, and data transfer via TCP, UDP, or reliable UDP. Advanced features include network messaging via push, pull, or a combination, multiple methods of querying users, user groups for client bandwidth saving, network load reacting data transmission and retransmission, background pinging to monitor network states, server failover, and a fully functional lobby system.
COID is an object-oriented networking library with a tool that automatically generates a lightweight communication layer directly from a C++ class declaration. The coidgen tool automatically extracts designated classes and methods from specified header files and generates a corresponding client class and host dispatcher. The server library manages networked and local connections and provides various services to running objects. The communication layer establishes either remote connection through TCP or direct (vtable) connection between the client and the server (if they reside in the same process).