dvtm brings the concept of tiling window management, popularized by X11-window managers like dwm, to the console. As a console window manager, it tries to make it easy to work with multiple console based programs like vim, mutt, cmus, or irssi. dvtm is intended to be used where X11 isn't available or over SSH. In conjunction with dtach, it can be seen as a lightweight alternative to GNU screen.
TTA-based Co-design Environment (TCE) is a toolset that provides a complete co-design flow from C programs down to synthesizable VHDL and parallel program binaries. Processor customization points include the register files, function units, supported operations, and the interconnection network.
Gfarm is a distributed filesystem, generally used for large scale cluster computing. It's implemented in userland, and can be mounted by FUSE. It utilizes locality of a file to access a data node, and supports Globus GSI for Wide Area Network. Users can explicitly control file replica location on Gfarm. Gfarm can be used as an alternative storage system to HDFS for Hadoop, Samba, MPI-IO, and GridFTP. Monitoring via ZABBIX and Ganglia is also supported.
LMDBG is a collection of small tools for collecting and analyzing the logs of malloc/realloc/memalign/free function calls. Unlike many others, LMDBG does not provide any way to detect overruns of the boundaries of malloc() memory allocations, as this is not the goal. Like most other malloc debuggers, LMDBG allows detecting memory leaks and double frees. However, unlike others, LMDBG generates full stacktraces and separates the logging process from analysis, thus allowing you to analyze an application on a per-module basis.
muhttpd (mu HTTP deamon) is a simple but complete Web server written in portable ANSI C. It supports static pages, CGI scripts, and MIME type based handlers. It drops privileges before accepting any connections, and can log received requests. It has been tested on OpenBSD, GNU/Linux, NetBSD, FreeBSD, Mac OS X, and Cygwin. It runs successfully on 32-bits, 64-bit, little endian, and big endian systems.
The Brick Engine is a fast and simple lo-fi gaming engine. The engine provides a comprehensive API, including dazzling visual features, song playback, and collision detection: everything you need to make games with quickness and ease. The engine provides a straightforward C API and has language bindings for Tcl and Pascal, with support for more languages on the way.
WMI is a lightweight window manager for X11 which attempts to combine the best features of larswm, ion, evilwm, and ratpoison into one window manager. It supports both the conventional way of managing windows in a overlapping manner and the screen-alike way of managing windows in a non-overlapping fashion.