AWeather is a real-time weather data viewer designed for weather enthusiasts. AWeather is not a weather widget/dockapp that displays a pre-computed forecast. It is designed to be an easy to use program that integrates a variety of meteorological data in a simple unified interface. Currently, AWeather only displays data provided by the United States National Weather Service.
CADauno is a 3D modeling tool based on the NURBS surfaces. It aims to exploit the power of NURBS at representing free forms. It provides an interpolation facility ("skinning" technique), which enables the designer to create a closed surface passing through different section curves. This makes it possible, as an example, to build a human body 3D model starting from sections provided by a Computed Axial Tomography scanner.
The Cafu Engine is an all-purpose, modern 3D graphics engine and game development kit. It is feature complete to get you started quickly. It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software. Written in C++, the tools, libraries, and framework have been designed to make the development of new games and other 3D applications easy. They are actively and continuously developed in order to provide the latest technology.
Dandelion is a 3D graph rendering application which can be controlled across a network. Its main purpose is to allow clear network graphs to be rendered in a window, which can be controlled by a separate application or the user. The Dandelion visualization is actually controlled by issuing simple commands to it across the network (although this could all be happening on a single machine). The Dandelion source includes a set of very simple libraries which can be incorporated into other applications and which can be used to send these commands. Libraries are included for C, C#, Java, and Python. The project was developed at Liverpool John Moores University within the PROTECT Centre.
The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, Mac OS X (through X11), FreeBSD, and the Android OS. It should run on other Unix platforms with minor testing/tweaking. With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully integrated.