Aphid (the Apache/Perl HTTP Installation Daemon) provides a quick facility for compiling and installing the Apache Web server with support for SSL via mod_ssl, and with the embedded Perl interpreter provided by mod_perl. It downloads, compiles, and installs the software into the directory of your choice. Aphid places emphasis on providing an intuitive, browser-based interface and keeping a tiny distribution footprint. To date Aphid has been tested on Rehat Linux 6 and 6.2, FreeBSD 4.0, and Solaris 2.6 and 7.
Basilisk is a full-featured middleware library to develop games. It features sprites, animations, real time sound mixing with filters and special effects, high resolution timers, a basic 3D math library, an input system based on bindable actions, fullscreen exclusive mode support, resolution managers, JDK 5.0 compatibility, and more.
Battletech MUX is an Internet based, real-time rendition of the popular Battletech board game. Players take to the front lines in their very own mechs, tanks, and similar implements of destruction. Featuring an internal scripting language called SoftCode, game admins may sculpt their sites into whatever they can imagine, be it small-scale combat or massive, galactic conflict.
The CDDB/CDDB_get Perl module gets the CDDB info for an audio CD. The included script was intended as a demo for CDDB_get, but over time it has gained powerful features like the ability to write to a database, offline mode, HTTP mode (including proxy), saving in standard XMCD format, and writing 'lame' commands.
CfgTie is a package of Perl modules and tools. These make it easier to configure and maintain Unix computers. The idea is that just about everything in your machines environment can be operable through a single consistent interface. This is a set of tools that make many of the various configuration subsystem in your machine appear to be Perl variables of some sort.
Chronic is a constraints-based opportunistic application-level scheduler. Unlike cron, which schedules according to a time specification, it schedules tasks when specified constraints are met. In other words, it schedules during a window of opportunity when the circumstances are favorable.
Class::EHierarchy is intended for use as a base class for custom objects. The objects need one or more of the following features: orderly bottom-up destruction of objects, opaque objects, class-based access restrictions for properties and methods, primitive strict property type awareness, and alias-based object retrieval.