Atari800 is an Atari 8-bit computer (400, 800, and XL and XE series) and Atari 5200 game system emulator for DOS, Windows, Amiga, Atari ST, Mac, and Linux/UNIX. It includes support for Atari cartridge ROMs, popular Atari disk images files, running Atari binaries directly from the host system, and accessing the host filesystem from within the emulated Atari.
Ncohafmuta is a text-based chat server that is designed for access from a telnet client. Its purpose is to allow users to communicate in a configurable environment in realtime. It allows users to create accounts with their own settings and optional personal information. Rooms are the basis for communication, whether private or public. Other features include internal email, email forwarding, a configure script for multiple Unices, support for cygwin under Win32, macros, games, a ranking system with access to more commands, ANSI coloring, banning, async DNS, soft/hot-rebooting, detailed, organized logging, and an internal Web server port.
0verkill is a client-server 2D deathmatch-like game in ASCII art. It supports free connecting/disconnecting during the game, and runs well on modem lines. Graphics are in 16-color ASCII art with elaborate hero animations. 0verkill features 4 different weapons, grenades, invisibility, and armor. The package also contains reaperbot clients, a simple graphics editor, and a level editor.
freesweep is a console minesweeper-style game written in C for *nix. The ncurses library is preferred, but standard System V curses will work almost perfectly. Features include boards up to 1024x1024 and saving & loading of boards. Planned features include mouse support through ncurses, shared and individual "best times" files, and color.
XPilot is a graphical multi-player maneuvering game with less-exciting graphics, but more speed, tactics, and insults. Some people also use it for UDP network analysis. Over the past eight years of playing and development, tons of features have been added to the game, from basic weapons like shotguns and missiles to more recent ones like phasing devices, invisibility, or hyperjump.