Game Controller Hack (GCH) allows you to use a game controller (like a game pad or joystick) with games which do not support them. It achieves this by mapping the directional input (like analogue joysticks and directional pads) and button presses to mouse and keyboard events. This allows all types of games to be played, from first person shooters to simple 2D flash games.
Gibbon is a graphical client for playing backgammon online on the First Internet Backgammon Server or servers that use the FIBS protocol. It is platform-independent, using GTK+ for its user interface. It also contains a converter for different match formats. Currently supported are the Smart Game Format, JellyFish, and JavaFIBS.
Gig Cable Label generates label images with numbers in the Resistor code colors and letters in red with a white background, with a QR code to the right side of the label. The QR codes size is based on the string size of the text and ECC level (the better the error correction, the less text that can be encoded). All labels can be made with the select boxes provided for both Numeric and Alphanumeric codes. QR codes can be generated from phone numbers, URLs, email addresses, VCARDS, and custom text.
Hados stores files in a cluster of servers. Its goal is to handle high availability by storing copies of the same file on several nodes. It provides RESTFUL APIs to easily store, check, or retrieve files. Using the cluster APIs, you can retrieve files from whichever node hosts them. To avoid any single point of failure, it is possible to apply a request to any node of the cluster; there is no master node.
Higgs.IO is a high performance, message oriented network library built for realtime systems. It provides a core extensible framework and libraries built on top of the core. Libraries include a WebSocket server, an HTTP server and client, and Boson, a custom serialization and RMI library.
ISP-fW is a firewall script which provides port forwarding, packet filtering, stateful packet inspection, port redirection, masquerading, SNAT/ DNAT, TOS, and generation of htb rules for bandwidth management. It includes a Web interface for easy access. It's useful for ISPs which want to separate National traffic from International traffic.
The aim of this project is to create a free (open source, OS independent) remake of the classic SSI game Imperialism. While the spirit and many concepts of the original should be preserved, it should not become a pure copy but advance the concept in a sense that modern elements of strategic games are included, e.g. of the Civilization series. The game is written in Java using Swing for the user interface. The philosophy is to keep it as simple as possible, use standard/well tested libraries wherever possible and to demand clean, understandable code.