USB Network Gate (former USB to Ethernet Connector) easily connects one or more remote USB devices to your computer over Ethernet (Internet/LAN/WAN) as if the device was plugged into your own machine. It helps you share a USB device over Ethernet among multiple computers so people from all over the world (or your office) can use it. By intercepting the USB port activity of a shared USB device and redirecting it via TCP/IP,USB Network Gate lets you access your printer, scanner, Web cam, USB dongle, or any other supported USB device from your home PC or office laptop. Just plug the device in and it will automatically appear on the remote side of the connection. You can secure your USB data by enabling traffic encryption and access your USB devices remotely via WiFi.
libjpeg-turbo is a high-speed version of libjpeg for x86 and x86-64 processors. It uses SIMD instructions (MMX, SSE, SSE2) to accelerate baseline JPEG compression and decompression. libjpeg-turbo is generally 2-4 times as fast as the unmodified version of libjpeg. It also includes a wrapper library for the TurboJPEG API used by VirtualGL and TurboVNC. It was originally based on libjpeg/SIMD but has improved support for Mac OS X, 64-bit platforms, 32-bit and big endian pixel formats (RGBA/BGRA/ABGR/ARGB), accelerated Huffman encoding/decoding, and various other fixes.
Kpl is a KDE program for two- and three-dimensional graphical presentation of data sets and functions (plotter). Multidimensional nonlinear parameter fits of functions to data sets can be performed using the Levenberg-Marquardt algorithm. General linear least square parameter fits are also possible. A D-BUS interface can be used to control Kpl by other applications and scripts.
Pathomx is a workflow-based tool for the analysis of metabolomic and other omics datasets. It is interactive, visual, extensible, intelligent, and free for any use. It lets you dynamically build analysis workflows using the interactive editor. Drag and drop connections between plugin tools to create a complete workflow through which to run your analysis. Data can be loaded and processed automatically, and new approaches tested simply by connecting tools.
radare2 aims to create a complete, portable, multi-architecture, Unix-like toolchain for reverse engineering. It is composed of a hexadecimal editor (radare) with a wrapped I/O layer supporting multiple backends for local/remote files, debugger (OS X, BSD, Linux, W32), stream analyzer, assembler/disassembler (rasm) for x86, ARM, PPC, m68k, Java, MSIL, and SPARC, code analysis modules, and scripting facilities. It also has a bindiffer named radiff, base converter (rax), a shellcode development helper (rasc), a binary information extractor supporting PE, Mach0, ELF, class, etc. named rabin, and a block-based hash utility called rahash. Radare was rewritten as radare2, and the old version is only maintained for bugfixes.
libtld is a library used to extract the TLD from a URI and to check email validity. This allows you to extract the exact domain name, sub-domains, and all the TLD (top level, second level, third level, etc.). The problem with TLDs is that you cannot know where the domain starts. Some domains can use one top-level domain, others use two, etc. However, it may be useful to know where the domain is to have the exact list of sub-domains. For example, if you want to force www. at the start of the domain name if no other sub-domains are specified, then you need to know exactly how many TLD are defined in a URI. The libtld offers one main function: tld(), which gives you a way to extract the TLD from any URI. The result is the offset where the TLD starts. This gives you enough information to extract everything else you need. For emails, the library is capable of parsing a string that represents a list of email addresses to be verified. The verification includes a check of the domain name and its TLD.
The aim of this project is to create a free (open source, OS independent) remake of the classic SSI game Imperialism. While the spirit and many concepts of the original should be preserved, it should not become a pure copy but advance the concept in a sense that modern elements of strategic games are included, e.g. of the Civilization series. The game is written in Java using Swing for the user interface. The philosophy is to keep it as simple as possible, use standard/well tested libraries wherever possible and to demand clean, understandable code.