ReplicaNet is an object oriented C++ library for developers of applications that require a stable and low maintenance middleware solution to networking. Any project that is designed to use a network of machines, such as multiplayer computer games, need to very carefully consider how to approach the design problems associated with networking. It includes support for binary difference patch creation and delivery, backend availability and TitleID verification, Internet CD/license key verification, NAT detection, advertising and querying of sessions, user accounts, friends lists, game invites, chat rooms, persistent data storage, and statistics and ranking.
bcg729 is an Open Source implementation of both the encoder and decoder of the ITU G729 Annex A speech codec. It is written in C 99, is fully portable, and can be executed on many platforms, including both ARM and x86. libbcg729 supports concurrent channel encoding/decoding for multi-call applications such as conferencing. This project was initially developed as part of Mediastreamer2, Linphone's media processing engine, so it contains the glue to be integrated into Linphone/Mediastreamer2.
Countly is a real-time, mobile analytics application. It collects event data from mobile phones and visualizes this information to analyze mobile application usage. Countly dashboard gives a complete overview of your application's performance. You can view detailed metrics, including session length, hardware type, operator (carrier), connection type or speed, activity length, and more.